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Searched refs:GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/include/GL/
Dglext.h7768 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE macro
/external/mesa3d/include/GL/
Dglext.h8503 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE macro