Searched refs:GL_MAX_SERVER_WAIT_TIMEOUT (Results 1 – 15 of 15) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fInteger64StateQueryTests.cpp | 298 { "max_server_wait_timeout", "MAX_SERVER_WAIT_TIMEOUT", GL_MAX_SERVER_WAIT_TIMEOUT, 0 }, in init()
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D | es3fImplementationLimitTests.cpp | 461 LIMIT_CASE(max_server_wait_timeout, GL_MAX_SERVER_WAIT_TIMEOUT, GLuint64, 0); in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1184 case GL_MAX_SERVER_WAIT_TIMEOUT: return "GL_MAX_SERVER_WAIT_TIMEOUT";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 753 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2184 case GL_MAX_SERVER_WAIT_TIMEOUT: in getIntegerv() 2512 case GL_MAX_SERVER_WAIT_TIMEOUT: in getQueryParameterInfo()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 256 { GL_MAX_SERVER_WAIT_TIMEOUT, CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync },
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 942 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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D | gl31.h | 942 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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D | gl32.h | 942 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 944 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1379 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1547 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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D | glext.h | 1434 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1566 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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D | glext.h | 1453 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 macro
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