Searched refs:GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (Results 1 – 13 of 13) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 414 { "gl_MaxTessControlImageUniforms", getInteger<GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS> }, in init()
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D | es31fIntegerStateQueryTests.cpp | 906 …ix).c_str(), "Test MAX_TESS_CONTROL_IMAGE_UNIFORMS", GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, … in init()
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D | es31fLayoutBindingTests.cpp | 1564 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, in ImageBindingNegativeCase()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2634 { GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, usage.numImages }, in checkShaderResourceUsage()
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D | es31fTessellationTests.cpp | 7243 …uniforms", "Test MAX_TESS_CONTROL_IMAGE_UNIFORMS", GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, … in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1328 case GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS: return "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS";
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 371 …{ GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxImageUni…
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1324 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1653 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2195 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
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D | glext.h | 2142 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2218 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
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D | glext.h | 2165 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
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