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Searched refs:GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (Results 1 – 13 of 13) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp414 { "gl_MaxTessControlImageUniforms", getInteger<GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS> }, in init()
Des31fIntegerStateQueryTests.cpp906 …ix).c_str(), "Test MAX_TESS_CONTROL_IMAGE_UNIFORMS", GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, … in init()
Des31fLayoutBindingTests.cpp1564 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, in ImageBindingNegativeCase()
Des31fProgramInterfaceQueryTestCase.cpp2634 { GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, usage.numImages }, in checkShaderResourceUsage()
Des31fTessellationTests.cpp7243 …uniforms", "Test MAX_TESS_CONTROL_IMAGE_UNIFORMS", GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, … in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1328 case GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS: return "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h371 …{ GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxImageUni…
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1324 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
/external/mesa3d/include/GLES3/
Dgl32.h1653 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
/external/swiftshader/include/GL/
Dglcorearb.h2195 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
Dglext.h2142 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
/external/mesa3d/include/GL/
Dglcorearb.h2218 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro
Dglext.h2165 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB macro