Searched refs:GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (Results 1 – 12 of 12) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 421 … { "gl_MaxTessEvaluationInputComponents", getInteger<GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS> }, in init()
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D | es31fIntegerStateQueryTests.cpp | 887 …c_str(), "Test MAX_TESS_EVALUATION_INPUT_COMPONENTS", GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, … in init()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2659 { GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, usage.numInputComponents }, in checkShaderResourceUsage()
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D | es31fTessellationTests.cpp | 7238 …ents", "Test MAX_TESS_EVALUATION_INPUT_COMPONENTS", GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, … in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1323 case GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS: return "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS";
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 364 …{ GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxInp…
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 740 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D macro
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1646 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1770 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D macro
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D | glext.h | 1717 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1789 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D macro
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D | glext.h | 1736 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D macro
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