Searched refs:GL_MAX_UNIFORM_BLOCK_SIZE (Results 1 – 19 of 19) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fInteger64StateQueryTests.cpp | 234 glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &uniformBlockSize); in test() 299 { "max_uniform_block_size", "MAX_UNIFORM_BLOCK_SIZE", GL_MAX_UNIFORM_BLOCK_SIZE, 16384 } in init()
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D | es3fImplementationLimitTests.cpp | 492 …LIMIT_CASE(max_uniform_block_size, GL_MAX_UNIFORM_BLOCK_SIZE, GLint64, minUniformBlo… in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fIntegerStateQueryTests.cpp | 539 gl.glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &maxUniformBlockSize); in iterate()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2694 { GL_MAX_UNIFORM_BLOCK_SIZE, usage.uniformBufferMaxSize }, in checkProgramCombinedResourceUsage()
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D | es31fGeometryShaderTests.cpp | 5350 gl.glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &maxUniformBlockSize); in iterate()
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D | es31fTessellationTests.cpp | 6500 gl.glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &maxUniformBlockSize); in iterate()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1202 case GL_MAX_UNIFORM_BLOCK_SIZE: return "GL_MAX_UNIFORM_BLOCK_SIZE";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 729 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2200 case GL_MAX_UNIFORM_BLOCK_SIZE: in getIntegerv() 2517 case GL_MAX_UNIFORM_BLOCK_SIZE: in getQueryParameterInfo()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 263 …{ GL_MAX_UNIFORM_BLOCK_SIZE, CONTEXT_INT(Const.MaxUniformBlockSize), extra_ARB_uniform_buffer_obje…
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 918 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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D | gl31.h | 918 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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D | gl32.h | 918 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 920 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 801 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1427 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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D | glext.h | 1314 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1444 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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D | glext.h | 1331 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
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