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Searched refs:GL_MAX_UNIFORM_LOCATIONS (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fUniformLocationTests.cpp672 m_renderCtx.getFunctions().getIntegerv(GL_MAX_UNIFORM_LOCATIONS, &maxLocation); in iterate()
Des31fIntegerStateQueryTests.cpp839 … verifierSuffix).c_str(), "Test MAX_UNIFORM_LOCATIONS", GL_MAX_UNIFORM_LOCATIONS, 1024… in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1296 case GL_MAX_UNIFORM_LOCATIONS: return "GL_MAX_UNIFORM_LOCATIONS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h325 …{ GL_MAX_UNIFORM_LOCATIONS, CONTEXT_INT(Const.MaxUserAssignableUniformLocations), extra_ARB_explic…
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl474 #define GL_MAX_UNIFORM_LOCATIONS 0x826E macro
/external/mesa3d/include/GLES3/
Dgl31.h1221 #define GL_MAX_UNIFORM_LOCATIONS 0x826E macro
Dgl32.h1221 #define GL_MAX_UNIFORM_LOCATIONS 0x826E macro
/external/swiftshader/include/GL/
Dglcorearb.h2305 #define GL_MAX_UNIFORM_LOCATIONS 0x826E macro
Dglext.h2252 #define GL_MAX_UNIFORM_LOCATIONS 0x826E macro
/external/mesa3d/include/GL/
Dglcorearb.h2329 #define GL_MAX_UNIFORM_LOCATIONS 0x826E macro
Dglext.h2276 #define GL_MAX_UNIFORM_LOCATIONS 0x826E macro