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Searched refs:GL_MAX_VERTEX_IMAGE_UNIFORMS (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp323 { "gl_MaxVertexImageUniforms", getInteger<GL_MAX_VERTEX_IMAGE_UNIFORMS> }, in init()
Des31fLayoutBindingTests.cpp1358 …ontext, name, desc, shaderType, testType, GL_MAX_IMAGE_UNITS, GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX… in ImageBindingRenderCase()
1563 GL_MAX_VERTEX_IMAGE_UNIFORMS, in ImageBindingNegativeCase()
Des31fIntegerStateQueryTests.cpp817 …ifierSuffix).c_str(), "Test MAX_VERTEX_IMAGE_UNIFORMS", GL_MAX_VERTEX_IMAGE_UNIFORMS, 0, … in init()
Des31fProgramInterfaceQueryTestCase.cpp2514 { GL_MAX_VERTEX_IMAGE_UNIFORMS, usage.numImages }, in checkShaderResourceUsage()
/external/deqp/data/gles31/shaders/
Dlinkage_geometry.test1213 require limit "GL_MAX_VERTEX_IMAGE_UNIFORMS" > 0
Dlinkage_tessellation.test2154 require limit "GL_MAX_VERTEX_IMAGE_UNIFORMS" > 0
/external/deqp/framework/opengl/
DgluShaderLibrary.cpp937 { "GL_MAX_VERTEX_IMAGE_UNIFORMS", GL_MAX_VERTEX_IMAGE_UNIFORMS }, in getGLEnumFromName()
DgluStrUtil.inl1269 case GL_MAX_VERTEX_IMAGE_UNIFORMS: return "GL_MAX_VERTEX_IMAGE_UNIFORMS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h290 …{ GL_MAX_VERTEX_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms), e…
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1323 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA macro
/external/mesa3d/include/GLES3/
Dgl31.h1279 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA macro
Dgl32.h1279 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA macro
/external/swiftshader/include/GL/
Dglcorearb.h2194 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA macro
Dglext.h2141 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA macro
/external/mesa3d/include/GL/
Dglcorearb.h2217 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA macro
Dglext.h2164 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA macro