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Searched refs:GL_MIN (Results 1 – 25 of 34) sorted by relevance

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/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen8_blend_state.c113 if (eqRGB == GL_MIN || eqRGB == GL_MAX) in gen8_upload_blend_state()
116 if (eqA == GL_MIN || eqA == GL_MAX) in gen8_upload_blend_state()
251 if (eqRGB == GL_MIN || eqRGB == GL_MAX) in gen8_upload_ps_blend()
254 if (eqA == GL_MIN || eqA == GL_MAX) in gen8_upload_ps_blend()
Dbrw_util.c41 case GL_MIN: in brw_translate_blend_equation()
Dgen6_cc.c116 if (eqRGB == GL_MIN || eqRGB == GL_MAX) { in gen6_upload_blend_state()
120 if (eqA == GL_MIN || eqA == GL_MAX) { in gen6_upload_blend_state()
Dbrw_cc.c185 if (eqRGB == GL_MIN || eqRGB == GL_MAX) { in upload_cc_unit()
189 if (eqA == GL_MIN || eqA == GL_MAX) { in upload_cc_unit()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_blend.c59 case GL_MIN: in translate_blend()
220 if (ctx->Color.Blend[i].EquationRGB == GL_MIN || in update_blend()
236 if (ctx->Color.Blend[i].EquationA == GL_MIN || in update_blend()
/external/deqp/modules/gles3/performance/
Des3pBlendTests.cpp152 { "min", GL_MIN, GL_MIN, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, in init()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h75 case GL_MIN: in nvgl_blend_eqn()
/external/deqp/modules/gles3/functional/
Des3fBlendTests.cpp377 { GL_MIN, "min" }, in init()
422 …if ((eq.glValue == GL_MIN || eq.glValue == GL_MAX) && (srcFuncNdx > 0 || dstFuncNdx > 0)) // MIN a… in init()
431 if (eq.glValue != GL_MIN && eq.glValue != GL_MAX) in init()
Des3fIntegerStateQueryTests.cpp1804 GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX in test()
/external/mesa3d/src/mesa/swrast/
Ds_blend.c313 assert(ctx->Color.Blend[0].EquationRGB == GL_MIN); in blend_min()
314 assert(ctx->Color.Blend[0].EquationA == GL_MIN); in blend_min()
757 case GL_MIN: in blend_general_float()
785 case GL_MIN: in blend_general_float()
912 else if (eq == GL_MIN) { in _swrast_choose_blend_func()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp258 case GL_MIN: return rr::BLENDEQUATION_MIN; in mapGLBlendEquation()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_state.c272 case GL_MIN: in translate_blend_equation()
305 if (eqRGB == GL_MIN || eqRGB == GL_MAX) { in i915UpdateBlendState()
309 if (eqA == GL_MIN || eqA == GL_MAX) { in i915UpdateBlendState()
Di830_state.c302 case GL_MIN: in i830_set_blend_state()
330 case GL_MIN: in i830_set_blend_state()
/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp101 GL_MIN, in computeRandomRenderState()
/external/mesa3d/src/mesa/main/
Dblend.c350 case GL_MIN: in legal_simple_blend_equation()
/external/deqp/modules/gles31/functional/
Des31fIndexedStateQueryTests.cpp1235 GL_MIN, in iterate()
1367 GL_MIN, in iterate()
Des31fDrawBuffersIndexedTests.cpp1224 GL_MIN, in getRandomBlendEq()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c251 case GL_MIN: in r200_set_blend_state()
285 case GL_MIN: in r200_set_blend_state()
/external/deqp/framework/opengl/
DgluStrUtil.inl356 case GL_MIN: return "GL_MIN";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h524 #define GL_MIN 0x8007 macro
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1864 GL_MIN, in testFBO()
/external/mesa3d/include/GL/
Dgl.h1595 #define GL_MIN 0x8007 macro
/external/mesa3d/include/GLES3/
Dgl3.h697 #define GL_MIN 0x8007 macro
/external/swiftshader/include/GLES3/
Dgl3.h699 #define GL_MIN 0x8007 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl278 #define GL_MIN 0x8007 macro

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