Searched refs:GL_MIN_SAMPLE_SHADING_VALUE (Results 1 – 8 of 8) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fSampleShadingTests.cpp | 137 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, m_verifier); in iterate() 145 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, m_verifier); in iterate() 148 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, m_verifier); in iterate() 151 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.5, m_verifier); in iterate() 166 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, value, m_verifier); in iterate() 207 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate() 210 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate() 213 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate() 216 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT); in iterate() 219 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT); in iterate() [all …]
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1235 case GL_MIN_SAMPLE_SHADING_VALUE: return "GL_MIN_SAMPLE_SHADING_VALUE";
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 921 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1618 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1706 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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D | glext.h | 1653 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1725 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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D | glext.h | 1672 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 macro
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