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Searched refs:GL_MIRRORED_REPEAT (Results 1 – 25 of 52) sorted by relevance

123

/external/deqp/modules/gles3/functional/
Des3fSamplerObjectTests.cpp64 { GL_NEAREST, GL_NEAREST, GL_MIRRORED_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
68 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_MIRRORED_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
72 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_MIRRORED_REPEAT, -1000.0f, 1000.0f }, in init()
102 { GL_NEAREST, GL_NEAREST, GL_MIRRORED_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
103 { GL_NEAREST, GL_NEAREST, GL_MIRRORED_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
107 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_MIRRORED_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
108 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_MIRRORED_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
112 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_MIRRORED_REPEAT, -1000.0f, 1000.0f }, in init()
113 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_MIRRORED_REPEAT, -1000.0f, 1000.0f }, in init()
147 { GL_NEAREST, GL_NEAREST, GL_MIRRORED_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
[all …]
Des3fTextureWrapTests.cpp379 { "mirror", GL_MIRRORED_REPEAT } in init()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c90 case GL_MIRRORED_REPEAT: in r200SetTexWrap()
124 case GL_MIRRORED_REPEAT: in r200SetTexWrap()
160 case GL_MIRRORED_REPEAT: in r200SetTexWrap()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h229 case GL_MIRRORED_REPEAT: in nvgl_wrap_mode()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c81 case GL_MIRRORED_REPEAT: in radeonSetTexWrap()
115 case GL_MIRRORED_REPEAT: in radeonSetTexWrap()
/external/deqp/modules/gles2/functional/
Des2fTextureWrapTests.cpp245 { "mirror", GL_MIRRORED_REPEAT } in init()
293 …eat_mirror = (wrapModes[wrapS].mode == GL_REPEAT && wrapModes[wrapT].mode == GL_MIRRORED_REPEAT); in init()
Des2fTextureCompletenessTests.cpp956 …rContext(), "npot_mirrored_repeat", "", IVec2(127, 127), GL_MIRRORED_REPEAT, GL_MIRRORED_REPEAT, … in init()
986 …rContext(), "npot_mirrored_repeat", "", IVec2(127, 127), GL_MIRRORED_REPEAT, GL_MIRRORED_REPEAT, … in init()
Des2fTextureStateQueryTests.cpp239 const GLenum wrapValues[] = {GL_CLAMP_TO_EDGE, GL_REPEAT, GL_MIRRORED_REPEAT}; in testTexture()
Des2fTextureUnitTests.cpp96 GL_MIRRORED_REPEAT,
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texstate.c102 case GL_MIRRORED_REPEAT: in translate_wrap_mode()
Di915_texstate.c126 case GL_MIRRORED_REPEAT: in translate_wrap_mode()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_sampler.c70 case GL_MIRRORED_REPEAT: in gl_wrap_xlate()
/external/swiftshader/src/OpenGL/libGL/
DTexture.cpp95 case GL_MIRRORED_REPEAT: in setWrapS()
111 case GL_MIRRORED_REPEAT: in setWrapT()
Dutilities.cpp567 case GL_MIRRORED_REPEAT: return sw::ADDRESSING_MIRROR; in ConvertTextureWrap()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp111 case GL_MIRRORED_REPEAT: in setWrapS()
131 case GL_MIRRORED_REPEAT: in setWrapT()
151 case GL_MIRRORED_REPEAT: in setWrapR()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp624 case GL_MIRRORED_REPEAT: return tcu::Sampler::MIRRORED_REPEAT_GL; in mapGLWrapMode()
752 case tcu::Sampler::MIRRORED_REPEAT_GL: return GL_MIRRORED_REPEAT; in getGLWrapMode()
DgluStrUtil.inl708 case GL_MIRRORED_REPEAT: return "GL_MIRRORED_REPEAT";
734 case GL_MIRRORED_REPEAT: return "GL_MIRRORED_REPEAT";
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_sampler_state.c196 case GL_MIRRORED_REPEAT: in translate_wrap_mode()
/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp437 { "mirror", GL_MIRRORED_REPEAT } in init()
Des31fFboSRGBWriteControlTests.cpp514 m_gl->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT); in TestTexture2D()
515 m_gl->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT); in TestTexture2D()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp664 { "mirror", GL_MIRRORED_REPEAT } in init()
Des2aTextureFilteringTests.cpp652 { "mirror", GL_MIRRORED_REPEAT } in init()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp652 { "mirror", GL_MIRRORED_REPEAT } in init()
Des3aTextureFilteringTests.cpp659 { "mirror", GL_MIRRORED_REPEAT } in init()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h376 #define GL_MIRRORED_REPEAT 0x8370 macro

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