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Searched refs:GL_NUM_ACTIVE_VARIABLES (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshader_query.cpp945 case GL_NUM_ACTIVE_VARIABLES: in get_buffer_property()
981 case GL_NUM_ACTIVE_VARIABLES: in get_buffer_property()
1017 case GL_NUM_ACTIVE_VARIABLES: in get_buffer_property()
1040 case GL_NUM_ACTIVE_VARIABLES: in get_buffer_property()
1176 case GL_NUM_ACTIVE_VARIABLES: in _mesa_program_resource_prop()
Duniforms.c1107 _mesa_program_resource_prop(shProg, res, index, GL_NUM_ACTIVE_VARIABLES, in mesa_bufferiv()
/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp63 …veVariables = getProgramResourceInt(gl, program, programInterface, index, GL_NUM_ACTIVE_VARIABLES); in getProgramInterfaceActiveVariables()
DgluStrUtil.inl1523 case GL_NUM_ACTIVE_VARIABLES: return "GL_NUM_ACTIVE_VARIABLES";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1554 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.cpp1354 const deUint32 queryParams[] = { GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES, GL_NAME_LENGTH }; in getGLBufferLayout()
Des31fProgramInterfaceQueryTests.cpp1823 const glw::GLenum props[] = { GL_NUM_ACTIVE_VARIABLES }; in iterate()
2376 const glw::GLenum numActiveVariablesProp = GL_NUM_ACTIVE_VARIABLES; in iterate()
/external/mesa3d/include/GLES3/
Dgl31.h1251 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
Dgl32.h1251 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
/external/swiftshader/include/GL/
Dglcorearb.h2447 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
Dglext.h2394 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
/external/mesa3d/include/GL/
Dglcorearb.h2471 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
Dglext.h2418 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro