Searched refs:GL_NUM_PROGRAM_BINARY_FORMATS (Results 1 – 16 of 16) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 456 LIMIT_CASE(num_program_binary_formats, GL_NUM_PROGRAM_BINARY_FORMATS, GLint, 0); in init()
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D | es3fShaderApiTests.cpp | 1135 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &numFormats); in getBinaryFormats()
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D | es3fIntegerStateQueryTests.cpp | 2976 …ats", "PROGRAM_BINARY_FORMATS", GL_PROGRAM_BINARY_FORMATS, GL_NUM_PROGRAM_BINARY_FORMATS, 0 }, in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1180 case GL_NUM_PROGRAM_BINARY_FORMATS: return "GL_NUM_PROGRAM_BINARY_FORMATS";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 786 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2230 case GL_NUM_PROGRAM_BINARY_FORMATS: in getIntegerv() 2526 case GL_NUM_PROGRAM_BINARY_FORMATS: in getQueryParameterInfo()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 234 { GL_NUM_PROGRAM_BINARY_FORMATS, CONST(0), NO_EXTRA },
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 975 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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D | gl31.h | 975 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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D | gl32.h | 975 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 977 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 699 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1898 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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D | glext.h | 1845 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1917 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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D | glext.h | 1864 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE macro
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