Home
last modified time | relevance | path

Searched refs:GL_NUM_SHADER_BINARY_FORMATS (Results 1 – 25 of 27) sorted by relevance

12

/external/mesa3d/src/mesa/main/
Dglheader.h127 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTShader.cpp137 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS,&numFormats); in PVRTShaderLoadBinaryFromMemory()
/external/deqp/modules/gles2/functional/
Des2fImplementationLimitTests.cpp203 LIMIT_CASE(num_shader_binary_formats, GL_NUM_SHADER_BINARY_FORMATS, GLint, 0); in init()
Des2fNegativeShaderApiTests.cpp141 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats); in init()
Des2fIntegerStateQueryTests.cpp2200 …c_str(), "SHADER_BINARY_FORMATS", GL_SHADER_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, 0))); in init()
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp458 LIMIT_CASE(num_shader_binary_formats, GL_NUM_SHADER_BINARY_FORMATS, GLint, 0); in init()
Des3fNegativeShaderApiTests.cpp154 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats); in init()
Des3fIntegerStateQueryTests.cpp2977 …formats", "SHADER_BINARY_FORMATS", GL_SHADER_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, 0 } in init()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp355 case GL_NUM_SHADER_BINARY_FORMATS: in glGetIntegerv()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h416 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1293 case GL_NUM_SHADER_BINARY_FORMATS: *params = 0; break; in getIntegerv()
1511 case GL_NUM_SHADER_BINARY_FORMATS: in getQueryParameterInfo()
/external/mesa3d/include/GLES2/
Dgl2.h341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/external/swiftshader/include/GLES2/
Dgl2.h341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl1182 case GL_NUM_SHADER_BINARY_FORMATS: return "GL_NUM_SHADER_BINARY_FORMATS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h440 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1886 …case GL_NUM_SHADER_BINARY_FORMATS: *params = 0; return t… in getIntegerv()
2424 case GL_NUM_SHADER_BINARY_FORMATS: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h232 { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), extra_ARB_ES2_compatibility_api_es2 },
/external/mesa3d/include/GLES3/
Dgl3.h341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
Dgl31.h341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
Dgl32.h341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/external/swiftshader/include/GLES3/
Dgl3.h341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1112 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp167 ctx.glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &numFormats); in shader_binary()
/external/swiftshader/include/GL/
Dglcorearb.h1891 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
/external/mesa3d/include/GL/
Dglcorearb.h1910 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro

12