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Searched refs:GL_PACK_SKIP_PIXELS (Results 1 – 22 of 22) sorted by relevance

/external/mesa3d/src/glx/
Dpixelstore.c104 case GL_PACK_SKIP_PIXELS: in __indirect_glPixelStoref()
250 case GL_PACK_SKIP_PIXELS: in __indirect_glPixelStorei()
Dsingle2.c257 case GL_PACK_SKIP_PIXELS: in get_client_data()
/external/mesa3d/src/mesa/main/
Dpixelstore.c69 case GL_PACK_SKIP_PIXELS: in _mesa_PixelStorei()
/external/deqp/framework/opengl/
DgluStateReset.cpp432 gl.pixelStorei(GL_PACK_SKIP_PIXELS, 0); in resetStateES()
1023 gl.pixelStorei (GL_PACK_SKIP_PIXELS, 0); in resetStateGLCore()
DgluStrUtil.inl799 case GL_PACK_SKIP_PIXELS: return "GL_PACK_SKIP_PIXELS";
1151 case GL_PACK_SKIP_PIXELS: return "GL_PACK_SKIP_PIXELS";
/external/deqp/modules/gles3/functional/
Des3fReadPixelsTests.cpp347 GLU_CHECK_CALL(glPixelStorei(GL_PACK_SKIP_PIXELS, m_skipPixels)); in iterate()
Des3fIntegerStateQueryTests.cpp2920 { "pack_skip_pixels", "PACK_SKIP_PIXELS", GL_PACK_SKIP_PIXELS, 0 } in init()
Des3fNegativeTextureApiTests.cpp1106 glPixelStorei(GL_PACK_SKIP_PIXELS, -1); in init()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h501 #define GL_PACK_SKIP_PIXELS 0x0D04 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2236 case GL_PACK_SKIP_PIXELS: in getIntegerv()
2528 case GL_PACK_SKIP_PIXELS: in getQueryParameterInfo()
DlibGLESv2.cpp4538 case GL_PACK_SKIP_PIXELS: in PixelStorei()
/external/webrtc/webrtc/modules/desktop_capture/
Dscreen_capturer_mac.mm577 glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h194 { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h600 #define GL_PACK_SKIP_PIXELS 0x0D04 macro
Dglcorearb.h298 #define GL_PACK_SKIP_PIXELS 0x0D04 macro
/external/mesa3d/include/GLES3/
Dgl3.h676 #define GL_PACK_SKIP_PIXELS 0x0D04 macro
Dgl31.h676 #define GL_PACK_SKIP_PIXELS 0x0D04 macro
Dgl32.h676 #define GL_PACK_SKIP_PIXELS 0x0D04 macro
/external/swiftshader/include/GLES3/
Dgl3.h678 #define GL_PACK_SKIP_PIXELS 0x0D04 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl175 #define GL_PACK_SKIP_PIXELS 0x0D04 macro
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp1232 ctx.glPixelStorei(GL_PACK_SKIP_PIXELS, -1); in pixelstorei()
/external/swiftshader/include/GL/
Dglcorearb.h298 #define GL_PACK_SKIP_PIXELS 0x0D04 macro