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Searched refs:GL_POINT_SPRITE_NV (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexenv.c393 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) in _mesa_TexEnvfv()
455 else if (target == GL_POINT_SPRITE_NV) { in _mesa_TexEnvfv()
638 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) in _mesa_GetTexEnvfv()
672 else if (target == GL_POINT_SPRITE_NV) { in _mesa_GetTexEnvfv()
704 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) in _mesa_GetTexEnviv()
736 else if (target == GL_POINT_SPRITE_NV) { in _mesa_GetTexEnviv()
Dattrib.c662 GL_POINT_SPRITE_NV); in pop_enable_group()
1250 _mesa_TexEnvi(GL_POINT_SPRITE_NV, GL_COORD_REPLACE_NV, in _mesa_PopAttrib()
1253 _mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite); in _mesa_PopAttrib()
Denable.c848 case GL_POINT_SPRITE_NV: in _mesa_set_enable()
1516 case GL_POINT_SPRITE_NV: in _mesa_IsEnabled()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h186 { GL_POINT_SPRITE_NV, CONTEXT_BOOL(Point.PointSprite), extra_NV_point_sprite_ARB_point_sprite },
/external/swiftshader/include/GL/
Dglext.h9237 #define GL_POINT_SPRITE_NV 0x8861 macro
/external/mesa3d/include/GL/
Dglext.h10137 #define GL_POINT_SPRITE_NV 0x8861 macro