/external/deqp/modules/gles3/functional/ |
D | es3fPrimitiveRestartTests.cpp | 572 glEnable(GL_PRIMITIVE_RESTART_FIXED_INDEX); in renderWithRestart() 595 glDisable(GL_PRIMITIVE_RESTART_FIXED_INDEX); in renderWithoutRestart()
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D | es3fBooleanStateQueryTests.cpp | 768 …tive_restart_fixed_index", "PRIMITIVE_RESTART_FIXED_INDEX", GL_PRIMITIVE_RESTART_FIXED_INDEX, fals… in init()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperContext.cpp | 228 if (cap == GL_PRIMITIVE_RESTART_FIXED_INDEX) in enable() 244 if (cap == GL_PRIMITIVE_RESTART_FIXED_INDEX) in disable()
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D | gluStrUtil.inl | 480 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return "GL_PRIMITIVE_RESTART_FIXED_INDEX"; 1346 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return "GL_PRIMITIVE_RESTART_FIXED_INDEX";
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D | gluStateReset.cpp | 78 gl.disable (GL_PRIMITIVE_RESTART_FIXED_INDEX); in resetStateES()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 233 GL_PRIMITIVE_RESTART_FIXED_INDEX in init() 251 GL_PRIMITIVE_RESTART_FIXED_INDEX in init()
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D | es3pStateChangeTests.cpp | 495 gl.enable(GL_PRIMITIVE_RESTART_FIXED_INDEX); in init() 497 gl.disable(GL_PRIMITIVE_RESTART_FIXED_INDEX); in init()
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D | es3pRedundantStateChangeTests.cpp | 450 gl.enable(GL_PRIMITIVE_RESTART_FIXED_INDEX); in init()
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/external/mesa3d/src/mesa/main/ |
D | enable.c | 991 case GL_PRIMITIVE_RESTART_FIXED_INDEX: in _mesa_set_enable() 1606 case GL_PRIMITIVE_RESTART_FIXED_INDEX: in _mesa_IsEnabled()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 1510 …case GL_PRIMITIVE_RESTART_FIXED_INDEX: context->setPrimitiveRestartFixedIndexEnabled(false); break; in Disable() 1855 case GL_PRIMITIVE_RESTART_FIXED_INDEX: context->setPrimitiveRestartFixedIndexEnabled(true); break; in Enable() 4298 case GL_PRIMITIVE_RESTART_FIXED_INDEX: in IsEnabled()
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D | Context.cpp | 1790 case GL_PRIMITIVE_RESTART_FIXED_INDEX: *params = mState.primitiveRestartFixedIndexEnabled; break; in getBooleanv() 2584 case GL_PRIMITIVE_RESTART_FIXED_INDEX: in getQueryParameterInfo()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 716 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 252 …{ GL_PRIMITIVE_RESTART_FIXED_INDEX, CONTEXT_BOOL(Array.PrimitiveRestartFixedIndex), extra_ARB_ES3_…
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 905 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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D | gl31.h | 905 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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D | gl32.h | 905 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 907 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1032 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 2646 case GL_PRIMITIVE_RESTART_FIXED_INDEX: in enable() 2701 case GL_PRIMITIVE_RESTART_FIXED_INDEX: in disable()
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/external/deqp/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 2105 ctx.enable(GL_PRIMITIVE_RESTART_FIXED_INDEX); in renderWithContext() 2120 ctx.disable(GL_PRIMITIVE_RESTART_FIXED_INDEX); in renderWithContext()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2248 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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D | glext.h | 2195 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2271 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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D | glext.h | 2218 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 macro
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