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Searched refs:GL_PROGRAM_BINARY_FORMATS (Results 1 – 15 of 15) sorted by relevance

/external/deqp/framework/opengl/
DgluStrUtil.inl1179 case GL_PROGRAM_BINARY_FORMATS: return "GL_PROGRAM_BINARY_FORMATS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h787 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2248 case GL_PROGRAM_BINARY_FORMATS: in getIntegerv()
2532 case GL_PROGRAM_BINARY_FORMATS: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h235 { GL_PROGRAM_BINARY_FORMATS, LOC_CUSTOM, TYPE_INVALID, 0, NO_EXTRA },
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp1143 glGetIntegerv(GL_PROGRAM_BINARY_FORMATS, (GLint*)&out[0]); in getBinaryFormats()
Des3fIntegerStateQueryTests.cpp2976 …{ "program_binary_formats", "PROGRAM_BINARY_FORMATS", GL_PROGRAM_BINARY_FORMATS, GL_NUM_PROGRA… in init()
/external/mesa3d/include/GLES3/
Dgl3.h976 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro
Dgl31.h976 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro
Dgl32.h976 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro
/external/swiftshader/include/GLES3/
Dgl3.h978 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl700 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro
/external/swiftshader/include/GL/
Dglcorearb.h1899 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro
Dglext.h1846 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro
/external/mesa3d/include/GL/
Dglcorearb.h1918 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro
Dglext.h1865 #define GL_PROGRAM_BINARY_FORMATS 0x87FF macro