Searched refs:GL_PROGRAM_OUTPUT (Results 1 – 14 of 14) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 320 return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT, in _mesa_GetFragDataIndex() 357 _mesa_program_resource_find_name(shProg, GL_PROGRAM_OUTPUT, name, in _mesa_GetFragDataLocation() 376 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_name() 410 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_array_size() 551 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_find_name() 648 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_find_index() 779 case GL_PROGRAM_OUTPUT: in program_resource_location() 1103 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_prop() 1133 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_prop() 1191 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_prop() [all …]
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D | program_resource.c | 41 case GL_PROGRAM_OUTPUT: in supported_interface_enum() 309 case GL_PROGRAM_OUTPUT: in _mesa_GetProgramResourceIndex() 417 case GL_PROGRAM_OUTPUT: in _mesa_GetProgramResourceLocation() 474 if (programInterface != GL_PROGRAM_OUTPUT) { in _mesa_GetProgramResourceLocationIndex() 481 return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT, in _mesa_GetProgramResourceLocationIndex()
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/external/mesa3d/src/compiler/glsl/ |
D | linker.cpp | 3884 if (programInterface != GL_PROGRAM_OUTPUT) in add_interface_variables() 3941 iface = GL_PROGRAM_OUTPUT; in add_packed_varyings() 3978 GL_PROGRAM_OUTPUT, var, var->name, var->type, in add_fragdata_arrays() 4240 output_stage, GL_PROGRAM_OUTPUT)) in build_program_resource_list() 4253 output_stage, GL_PROGRAM_OUTPUT)) in build_program_resource_list()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1509 case GL_PROGRAM_OUTPUT: return "GL_PROGRAM_OUTPUT";
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/external/deqp/modules/gles31/functional/ |
D | es31fTessellationTests.cpp | 7154 … resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_PROGRAM_OUTPUT, "v_perPatch"); in iterate() 7161 …gl.glGetProgramResourceiv(program.getProgram(), GL_PROGRAM_OUTPUT, resourcePos, 1, props, 1, &leng… in iterate() 7181 …resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_PROGRAM_OUTPUT, "v_perVertex"); in iterate() 7188 …gl.glGetProgramResourceiv(program.getProgram(), GL_PROGRAM_OUTPUT, resourcePos, 1, props, 1, &leng… in iterate()
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D | es31fProgramInterfaceQueryTestCase.cpp | 59 return GL_PROGRAM_OUTPUT; in getProgramDefaultBlockInterfaceFromStorage() 1750 case PROGRAMINTERFACE_PROGRAM_OUTPUT: return GL_PROGRAM_OUTPUT; in getGLInterfaceEnumValue()
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D | es31fProgramInterfaceQueryTests.cpp | 154 GL_PROGRAM_OUTPUT, // PROGRAMINTERFACE_PROGRAM_OUTPUT in getProgramInterfaceGLEnum() 3002 …nst glw::GLenum programGLInterface = (isInputCase) ? (GL_PROGRAM_INPUT) : (GL_PROGRAM_OUTPUT); in iterate()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1521 #define GL_PROGRAM_OUTPUT 0x92E4 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1232 #define GL_PROGRAM_OUTPUT 0x92E4 macro
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D | gl32.h | 1232 #define GL_PROGRAM_OUTPUT 0x92E4 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2416 #define GL_PROGRAM_OUTPUT 0x92E4 macro
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D | glext.h | 2363 #define GL_PROGRAM_OUTPUT 0x92E4 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2440 #define GL_PROGRAM_OUTPUT 0x92E4 macro
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D | glext.h | 2387 #define GL_PROGRAM_OUTPUT 0x92E4 macro
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