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Searched refs:GL_PROGRAM_OUTPUT (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshader_query.cpp320 return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT, in _mesa_GetFragDataIndex()
357 _mesa_program_resource_find_name(shProg, GL_PROGRAM_OUTPUT, name, in _mesa_GetFragDataLocation()
376 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_name()
410 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_array_size()
551 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_find_name()
648 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_find_index()
779 case GL_PROGRAM_OUTPUT: in program_resource_location()
1103 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_prop()
1133 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_prop()
1191 case GL_PROGRAM_OUTPUT: in _mesa_program_resource_prop()
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Dprogram_resource.c41 case GL_PROGRAM_OUTPUT: in supported_interface_enum()
309 case GL_PROGRAM_OUTPUT: in _mesa_GetProgramResourceIndex()
417 case GL_PROGRAM_OUTPUT: in _mesa_GetProgramResourceLocation()
474 if (programInterface != GL_PROGRAM_OUTPUT) { in _mesa_GetProgramResourceLocationIndex()
481 return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT, in _mesa_GetProgramResourceLocationIndex()
/external/mesa3d/src/compiler/glsl/
Dlinker.cpp3884 if (programInterface != GL_PROGRAM_OUTPUT) in add_interface_variables()
3941 iface = GL_PROGRAM_OUTPUT; in add_packed_varyings()
3978 GL_PROGRAM_OUTPUT, var, var->name, var->type, in add_fragdata_arrays()
4240 output_stage, GL_PROGRAM_OUTPUT)) in build_program_resource_list()
4253 output_stage, GL_PROGRAM_OUTPUT)) in build_program_resource_list()
/external/deqp/framework/opengl/
DgluStrUtil.inl1509 case GL_PROGRAM_OUTPUT: return "GL_PROGRAM_OUTPUT";
/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp7154 … resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_PROGRAM_OUTPUT, "v_perPatch"); in iterate()
7161 …gl.glGetProgramResourceiv(program.getProgram(), GL_PROGRAM_OUTPUT, resourcePos, 1, props, 1, &leng… in iterate()
7181 …resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_PROGRAM_OUTPUT, "v_perVertex"); in iterate()
7188 …gl.glGetProgramResourceiv(program.getProgram(), GL_PROGRAM_OUTPUT, resourcePos, 1, props, 1, &leng… in iterate()
Des31fProgramInterfaceQueryTestCase.cpp59 return GL_PROGRAM_OUTPUT; in getProgramDefaultBlockInterfaceFromStorage()
1750 case PROGRAMINTERFACE_PROGRAM_OUTPUT: return GL_PROGRAM_OUTPUT; in getGLInterfaceEnumValue()
Des31fProgramInterfaceQueryTests.cpp154 GL_PROGRAM_OUTPUT, // PROGRAMINTERFACE_PROGRAM_OUTPUT in getProgramInterfaceGLEnum()
3002 …nst glw::GLenum programGLInterface = (isInputCase) ? (GL_PROGRAM_INPUT) : (GL_PROGRAM_OUTPUT); in iterate()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1521 #define GL_PROGRAM_OUTPUT 0x92E4 macro
/external/mesa3d/include/GLES3/
Dgl31.h1232 #define GL_PROGRAM_OUTPUT 0x92E4 macro
Dgl32.h1232 #define GL_PROGRAM_OUTPUT 0x92E4 macro
/external/swiftshader/include/GL/
Dglcorearb.h2416 #define GL_PROGRAM_OUTPUT 0x92E4 macro
Dglext.h2363 #define GL_PROGRAM_OUTPUT 0x92E4 macro
/external/mesa3d/include/GL/
Dglcorearb.h2440 #define GL_PROGRAM_OUTPUT 0x92E4 macro
Dglext.h2387 #define GL_PROGRAM_OUTPUT 0x92E4 macro