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Searched refs:GL_R8 (Results 1 – 25 of 60) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dshaderimage.c161 case GL_R8: in _mesa_get_shader_image_format()
423 case GL_R8: in _mesa_is_shader_image_format_supported()
452 const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI; in _mesa_default_image_unit()
759 u->Format = GL_R8; in _mesa_BindImageTextures()
Dglformats.c663 case GL_R8: in _mesa_is_enum_format_unorm()
1012 case GL_R8: in _mesa_is_color_format()
1725 return GL_R8; in _mesa_get_nongeneric_internalformat()
2591 case GL_R8: in _mesa_base_tex_format()
2684 return GL_R8; in _mesa_es3_effective_internal_format_for_format_and_type()
3163 if (internalFormat != GL_R8) in _mesa_es3_error_check_format_and_type()
3643 case GL_R8: in _mesa_is_es3_color_renderable()
3693 case GL_R8: in _mesa_is_es3_texture_filterable()
Dtexformat.c665 case GL_R8: in _mesa_choose_tex_format()
Dtextureview.c175 {GL_VIEW_CLASS_8_BITS, GL_R8},
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp3448 { "r8", GL_R8, }, in init()
3517 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_4_8", "", GL_R8, 4, 8, 4, 8)… in init()
3518 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_1", "", GL_R8, 63, 30, 1, 1… in init()
3519 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_2", "", GL_R8, 63, 30, 1, 2… in init()
3520 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_4", "", GL_R8, 63, 30, 1, 4… in init()
3521 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_8", "", GL_R8, 63, 30, 1, 8… in init()
3535 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_4_8", "", GL_R8, 4, 3, 8)… in init()
3536 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_63_1", "", GL_R8, 63, 1, 1… in init()
3537 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_63_2", "", GL_R8, 63, 1, 2… in init()
3538 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_63_4", "", GL_R8, 63, 1, 4… in init()
[all …]
Des3fRboStateQueryTests.cpp182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, in test()
224 { GL_R8, 8, 0, 0, 0 }, in test()
Des3fFboTestCase.cpp181 case GL_R8: in isRequiredFormat()
302 case GL_R8: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp185 { "r8", GL_R8, false }, in init()
Des3fFboMultisampleTests.cpp277 GL_R8, in init()
Des3fFboCompletenessTests.cpp49 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8,
Des3fTextureSwizzleTests.cpp247 { "red", GL_R8, GL_RED, GL_UNSIGNED_BYTE }, in init()
/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp101 { "r8", GL_R8, }, in init()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp186 case GL_R8: in isRequiredFormat()
309 case GL_R8: in getMinimumSampleCount()
Des31fTextureFormatTests.cpp487 { "r8", GL_R8, }, in init()
534 { "r8", GL_R8, }, in init()
Des31fFboColorbufferTests.cpp304 GL_R8, in init()
Des31fTextureLevelStateQueryTests.cpp283 internalFormat == GL_R8 || in isColorRenderableFormat()
319 return internalFormat == GL_R8 || in isTextureBufferFormat()
593 GL_R8, GL_R8_SNORM, GL_RG8, GL_RG8_SNORM, GL_RGB8, GL_RGB8_SNORM, GL_RGB565, GL_RGBA4, GL_RGB5_A1, in generateInternalFormatTextureGenerationGroup()
1175 const int initialValues[2] = { GL_RGBA, GL_R8 }; in checkTextureState()
Des31fInternalFormatQueryTests.cpp380 { "r8", GL_R8, FormatSamplesCase::FORMAT_COLOR }, in init()
Des31fShaderFramebufferFetchTests.cpp104 case GL_R8: in isRequiredFormat()
1399 GL_R8, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp99 InsertFormatMapping(&map, GL_RED, GL_UNSIGNED_BYTE, GL_R8); in BuildFormatMap()
825 case GL_R8: in ValidateTextureFormatType()
972 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_R8) in ValidateTextureFormatType()
1120 case GL_R8: in IsDepthRenderable()
1178 case GL_R8: in IsStencilRenderable()
1541 case GL_R8: return sw::FORMAT_R8; in ConvertRenderbufferFormat()
/external/swiftshader/src/OpenGL/common/
DImage.cpp707 case GL_R8: in SelectInternalFormat()
747 case GL_R8: in SelectInternalFormat()
916 case GL_R8: in ComputePixelSize()
942 case GL_R8: in ComputePixelSize()
1314 case GL_R8: in loadImageData()
1356 case GL_R8: in loadImageData()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp211 case FMT_CASE(R, UNORM_INT8): return GL_R8; in getInternalFormat()
535 case GL_R8: return TextureFormat(TextureFormat::R, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
556 case GL_R8: in isGLInternalColorFormatFilterable()
1137 case GL_R8: in getRenderableBitsES3()
DgluFboRenderContext.cpp85 GL_R8, in chooseColorFormat()
DgluStrUtil.inl876 case GL_R8: return "GL_R8";
1726 case GL_R8: return "GL_R8";
/external/deqp/modules/gles2/functional/
Des2fFboCompletenessTests.cpp120 GL_R8,
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_fbo.c345 strb->Base.InternalFormat = GL_R8; in st_new_renderbuffer_fb()

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