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Searched refs:GL_READ_FRAMEBUFFER_BINDING (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_copytex.c58 _mesa_GetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &readFBOSave); in st_copy_framebuffer_to_texture()
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2467 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, 0, m_type); in test()
2478 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, framebufferId, m_type); in test()
2485 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, 0, m_type); in test()
2492 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, framebufferId, m_type); in test()
2499 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, framebufferId, m_type); in test()
2506 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, 0, m_type); in test()
Des3fNegativeBufferApiTests.cpp281 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1124 case GL_READ_FRAMEBUFFER_BINDING: return "GL_READ_FRAMEBUFFER_BINDING";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h662 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp337 ctx.glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in read_pixels_fbo_format_mismatch()
/external/mesa3d/include/GLES3/
Dgl3.h835 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro
Dgl31.h835 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro
Dgl32.h835 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro
/external/swiftshader/include/GLES3/
Dgl3.h837 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl961 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1299 case GL_READ_FRAMEBUFFER_BINDING: *params = mState.readFramebuffer; break; in getIntegerv()
/external/swiftshader/include/GL/
Dglcorearb.h1133 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro
Dglext.h1014 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro
/external/mesa3d/include/GL/
Dglcorearb.h1133 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro
Dglext.h1014 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA macro