Searched refs:GL_RENDERBUFFER_EXT (Results 1 – 7 of 7) sorted by relevance
165 case GL_RENDERBUFFER_EXT: in _mesa_ObjectPurgeableAPPLE()306 case GL_RENDERBUFFER_EXT: in _mesa_ObjectUnpurgeableAPPLE()408 case GL_RENDERBUFFER_EXT: in _mesa_GetObjectParameterivAPPLE()
138 fb->Attachment[bufferName].Type = GL_RENDERBUFFER_EXT; in _mesa_add_renderbuffer()
393 if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { in remove_attachment()532 att->Type = GL_RENDERBUFFER_EXT; in set_renderbuffer_attachment()633 if (depth->Type == GL_RENDERBUFFER_EXT && in _mesa_has_depthstencil_combined()891 else if (att->Type == GL_RENDERBUFFER_EXT) { in test_attachment_completeness()1071 else if (att->Type == GL_RENDERBUFFER_EXT) { in _mesa_test_framebuffer_completeness()1338 if (target != GL_RENDERBUFFER_EXT) { in bind_renderbuffer()1611 _mesa_BindRenderbuffer(GL_RENDERBUFFER_EXT, 0); in _mesa_DeleteRenderbuffers()2223 if (target != GL_RENDERBUFFER_EXT) { in renderbuffer_storage_target()2403 if (target != GL_RENDERBUFFER_EXT) { in _mesa_GetRenderbufferParameteriv()3764 if (att->Type == GL_RENDERBUFFER_EXT) { in _mesa_get_framebuffer_attachment_parameter()
293 if (att->Type == GL_RENDERBUFFER_EXT && att->Renderbuffer) { in _mesa_resize_framebuffer()
627 if (depth->Type == GL_RENDERBUFFER_EXT && in st_validate_framebuffer()628 stencil->Type == GL_RENDERBUFFER_EXT && in st_validate_framebuffer()
6598 #define GL_RENDERBUFFER_EXT 0x8D41 macro
7290 #define GL_RENDERBUFFER_EXT 0x8D41 macro