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Searched refs:GL_RENDERBUFFER_INTERNAL_FORMAT (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fRboStateQueryTests.cpp162 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RGBA4); in test()
175 …checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, requiredColorformats[ndx… in test()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp177 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RGBA4); in test()
193 …checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, requiredColorformats[ndx… in test()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h439 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
/external/mesa3d/include/GLES2/
Dgl2.h357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
/external/swiftshader/include/GLES2/
Dgl2.h357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl291 case GL_RENDERBUFFER_INTERNAL_FORMAT: return "GL_RENDERBUFFER_INTERNAL_FORMAT";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h462 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
/external/mesa3d/include/GLES3/
Dgl3.h357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
Dgl31.h357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
Dgl32.h357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
/external/swiftshader/include/GLES3/
Dgl3.h357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1016 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp3372 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getFormat(); break; in GetRenderbufferParameteriv()
/external/swiftshader/src/OpenGL/libGL/
DlibGL.cpp2897 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getFormat(); break; in glGetRenderbufferParameteriv()
/external/swiftshader/include/GL/
Dglcorearb.h1169 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
Dglext.h1050 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
/external/mesa3d/include/GL/
Dglcorearb.h1185 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
Dglext.h1066 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro