Searched refs:GL_RENDERBUFFER_INTERNAL_FORMAT (Results 1 – 18 of 18) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fRboStateQueryTests.cpp | 162 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RGBA4); in test() 175 …checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, requiredColorformats[ndx… in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 177 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RGBA4); in test() 193 …checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, requiredColorformats[ndx… in test()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 439 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 291 case GL_RENDERBUFFER_INTERNAL_FORMAT: return "GL_RENDERBUFFER_INTERNAL_FORMAT";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 462 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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D | gl31.h | 357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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D | gl32.h | 357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1016 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 3372 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getFormat(); break; in GetRenderbufferParameteriv()
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/external/swiftshader/src/OpenGL/libGL/ |
D | libGL.cpp | 2897 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getFormat(); break; in glGetRenderbufferParameteriv()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1169 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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D | glext.h | 1050 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1185 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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D | glext.h | 1066 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 macro
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