Searched refs:GL_RENDERBUFFER_SAMPLES (Results 1 – 15 of 15) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 340 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_SAMPLES, 0); in test() 353 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_SAMPLES, 0); in test() 362 checkRenderbufferParamGreaterOrEqual(m_testCtx, *this, GL_RENDERBUFFER_SAMPLES, samples); in test()
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D | es3fRasterizationTests.cpp | 299 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, &m_numSamples); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleShaderRenderCase.cpp | 237 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, &queriedSampleCount); in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 298 case GL_RENDERBUFFER_SAMPLES: return "GL_RENDERBUFFER_SAMPLES";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 663 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 836 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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D | gl31.h | 836 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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D | gl32.h | 836 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 838 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 962 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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/external/mesa3d/src/mesa/main/ |
D | fbobject.c | 2383 case GL_RENDERBUFFER_SAMPLES: in get_render_buffer_parameteriv()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1134 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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D | glext.h | 1015 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1134 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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D | glext.h | 1015 #define GL_RENDERBUFFER_SAMPLES 0x8CAB macro
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