/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 210 case GL_RG32F: in isRequiredFormat() 241 case GL_RG32F: in getEnablingExtensions() 328 case GL_RG32F: in getMinimumSampleCount()
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D | es31fInternalFormatQueryTests.cpp | 97 …if (m_internalFormat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_RG32F … in iterate() 102 …mat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_RG32F || m_internalForm… in iterate() 414 { "rg32f", GL_RG32F, FormatSamplesCase::FORMAT_INT }, in init()
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D | es31fTextureFormatTests.cpp | 471 { "rg32f", GL_RG32F, }, in init() 545 { "rg32f", GL_RG32F, }, in init()
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D | es31fFboColorbufferTests.cpp | 312 GL_RG32F, in init()
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D | es31fShaderFramebufferFetchTests.cpp | 113 case GL_RG32F: in isRequiredFormat() 224 case GL_RG32F: in getEnablingExtensions() 1407 GL_RG32F, in init()
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D | es31fFboTestUtil.cpp | 514 case GL_RG32F: return "rg32f"; in getFormatName()
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D | es31fTextureBorderClampTests.cpp | 2336 { "rg32f", GL_RG32F, tcu::Sampler::MODE_LAST }, in init() 2445 { "float_color", GL_RG32F, tcu::Sampler::MODE_LAST }, in init() 2490 { "float_color", GL_RG32F, tcu::Sampler::MODE_LAST }, in init() 2719 { "rg32f", GL_RG32F, tcu::Sampler::MODE_LAST }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.cpp | 205 case GL_RG32F: in isRequiredFormat() 235 case GL_RG32F: in getEnablingExtensions() 321 case GL_RG32F: in getMinimumSampleCount()
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D | es3fFboCompletenessTests.cpp | 92 GL_RG32F, GL_RG16F, GL_R32F, GL_R16F, 130 GL_RGBA32F, GL_RGBA16F, GL_R11F_G11F_B10F, GL_RG32F, GL_RG16F, GL_R32F, GL_R16F,
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D | es3fPixelBufferObjectTests.cpp | 184 || m_renderbufferFormat == GL_RG32F in init() 659 GL_RG32F, in init()
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D | es3fFboMultisampleTests.cpp | 283 GL_RG32F, in init()
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D | es3fFboRenderTest.cpp | 180 case GL_RG32F: in getEnablingExtensions() 1500 { GL_RG32F, FORMATTYPE_FLOAT }, in init() 1582 colorFormats[colorFmtNdx].format == GL_RG32F || in init()
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D | es3fFragmentOutputTests.cpp | 998 GL_RG32F, in createRandomCase() 1100 GL_RG32F, in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 85 { "rg32f", GL_RG32F, }, in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 88 InsertFormatMapping(&map, GL_RG, GL_FLOAT, GL_RG32F); in BuildFormatMap() 867 case GL_RG32F: in ValidateTextureFormatType() 953 case GL_FLOAT: VALIDATE_INTERNALFORMAT(GL_RG32F, GL_RG16F) in ValidateTextureFormatType() 1064 case GL_RG32F: in IsColorRenderable() 1158 case GL_RG32F: in IsDepthRenderable() 1216 case GL_RG32F: in IsStencilRenderable() 1574 case GL_RG32F: return sw::FORMAT_G32R32F; in ConvertRenderbufferFormat()
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/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 71 case GL_RG32F: in _mesa_get_shader_image_format() 406 case GL_RG32F: in _mesa_is_shader_image_format_supported()
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D | glformats.c | 1051 case GL_RG32F: in _mesa_is_color_format() 2598 case GL_RG32F: in _mesa_base_tex_format() 3106 case GL_RG32F: in _mesa_es3_error_check_format_and_type() 3657 case GL_RG32F: in _mesa_is_es3_color_renderable() 3715 case GL_RG32F: in _mesa_is_es3_texture_filterable()
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D | copyimage.c | 407 case GL_RG32F: in compressed_format_compatible()
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D | texformat.c | 717 case GL_RG32F: in _mesa_choose_tex_format()
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D | textureview.c | 130 {GL_VIEW_CLASS_64_BITS, GL_RG32F},
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 189 case FMT_CASE(RG, FLOAT): return GL_RG32F; in getInternalFormat() 513 case GL_RG32F: return TextureFormat(TextureFormat::RG, TextureFormat::FLOAT); in mapGLInternalFormat() 582 case GL_RG32F: in isGLInternalColorFormatFilterable() 1145 case GL_RG32F: in getRenderableBitsES3()
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D | gluStrUtil.inl | 856 case GL_RG32F: return "GL_RG32F"; 1706 case GL_RG32F: return "GL_RG32F";
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 662 case GL_RG32F: in SelectInternalFormat() 1060 case GL_RG32F: return sizeof(float) * 2; in ComputePixelSize() 1486 case GL_RG32F: in loadImageData()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_wm.c | 363 case GL_RG32F: in brw_populate_sampler_prog_key_data()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 287 glInternalFormat=GL_RG32F; in PVRTGetOGLES3TextureFormat()
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