Home
last modified time | relevance | path

Searched refs:GL_RG8 (Results 1 – 25 of 58) sorted by relevance

123

/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp91 { "rg8", GL_RG8, }, in init()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp179 case GL_RG8: in isRequiredFormat()
302 case GL_RG8: in getMinimumSampleCount()
Des31fTextureFormatTests.cpp477 { "rg8", GL_RG8, }, in init()
543 { "rg8", GL_RG8, }, in init()
Des31fFboColorbufferTests.cpp295 GL_RG8, in init()
Des31fInternalFormatQueryTests.cpp381 { "rg8", GL_RG8, FormatSamplesCase::FORMAT_COLOR }, in init()
Des31fTextureLevelStateQueryTests.cpp284 internalFormat == GL_RG8 || in isColorRenderableFormat()
328 internalFormat == GL_RG8 || in isTextureBufferFormat()
593 GL_R8, GL_R8_SNORM, GL_RG8, GL_RG8_SNORM, GL_RGB8, GL_RGB8_SNORM, GL_RGB565, GL_RGBA4, GL_RGB5_A1, in generateInternalFormatTextureGenerationGroup()
Des31fShaderFramebufferFetchTests.cpp97 case GL_RG8: in isRequiredFormat()
1390 GL_RG8, in init()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, in test()
225 { GL_RG8, 8, 8, 0, 0 }, in test()
Des3fFboTestCase.cpp174 case GL_RG8: in isRequiredFormat()
295 case GL_RG8: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp186 { "rg8", GL_RG8, false }, in init()
Des3fFboMultisampleTests.cpp274 GL_RG8, in init()
Des3fFboCompletenessTests.cpp49 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8,
Des3fTextureSwizzleTests.cpp248 { "rg", GL_RG8, GL_RG, GL_UNSIGNED_BYTE }, in init()
Des3fPixelBufferObjectTests.cpp653 GL_RG8, in init()
/external/mesa3d/src/mesa/main/
Dglformats.c666 case GL_RG8: in _mesa_is_enum_format_unorm()
1015 case GL_RG8: in _mesa_is_color_format()
1727 return GL_RG8; in _mesa_get_nongeneric_internalformat()
2612 case GL_RG8: in _mesa_base_tex_format()
2682 return GL_RG8; in _mesa_es3_effective_internal_format_for_format_and_type()
3079 if (internalFormat != GL_RG8) in _mesa_es3_error_check_format_and_type()
3644 case GL_RG8: in _mesa_is_es3_color_renderable()
3695 case GL_RG8: in _mesa_is_es3_texture_filterable()
Dshaderimage.c155 case GL_RG8: in _mesa_get_shader_image_format()
422 case GL_RG8: in _mesa_is_shader_image_format_supported()
Dtexformat.c681 case GL_RG8: in _mesa_choose_tex_format()
Dtextureview.c169 {GL_VIEW_CLASS_16_BITS, GL_RG8},
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp86 InsertFormatMapping(&map, GL_RG, GL_UNSIGNED_BYTE, GL_RG8); in BuildFormatMap()
832 case GL_RG8: in ValidateTextureFormatType()
949 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8) in ValidateTextureFormatType()
1127 case GL_RG8: in IsDepthRenderable()
1185 case GL_RG8: in IsStencilRenderable()
1542 case GL_RG8: return sw::FORMAT_G8R8; in ConvertRenderbufferFormat()
/external/swiftshader/src/OpenGL/common/
DImage.cpp714 case GL_RG8: in SelectInternalFormat()
754 case GL_RG8: in SelectInternalFormat()
921 case GL_RG8: in ComputePixelSize()
952 case GL_RG8: in ComputePixelSize()
1325 case GL_RG8: in loadImageData()
1367 case GL_RG8: in loadImageData()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp197 case FMT_CASE(RG, UNORM_INT8): return GL_RG8; in getInternalFormat()
521 case GL_RG8: return TextureFormat(TextureFormat::RG, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
558 case GL_RG8: in isGLInternalColorFormatFilterable()
1130 case GL_RG8: in getRenderableBitsES3()
DgluFboRenderContext.cpp84 GL_RG8, in chooseColorFormat()
DgluStrUtil.inl864 case GL_RG8: return "GL_RG8";
1714 case GL_RG8: return "GL_RG8";
/external/deqp/modules/gles2/functional/
Des2fFboCompletenessTests.cpp121 GL_RG8,
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_fbo.c348 strb->Base.InternalFormat = GL_RG8; in st_new_renderbuffer_fb()

123