/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 91 { "rg8", GL_RG8, }, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 179 case GL_RG8: in isRequiredFormat() 302 case GL_RG8: in getMinimumSampleCount()
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D | es31fTextureFormatTests.cpp | 477 { "rg8", GL_RG8, }, in init() 543 { "rg8", GL_RG8, }, in init()
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D | es31fFboColorbufferTests.cpp | 295 GL_RG8, in init()
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D | es31fInternalFormatQueryTests.cpp | 381 { "rg8", GL_RG8, FormatSamplesCase::FORMAT_COLOR }, in init()
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D | es31fTextureLevelStateQueryTests.cpp | 284 internalFormat == GL_RG8 || in isColorRenderableFormat() 328 internalFormat == GL_RG8 || in isTextureBufferFormat() 593 GL_R8, GL_R8_SNORM, GL_RG8, GL_RG8_SNORM, GL_RGB8, GL_RGB8_SNORM, GL_RGB565, GL_RGBA4, GL_RGB5_A1, in generateInternalFormatTextureGenerationGroup()
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D | es31fShaderFramebufferFetchTests.cpp | 97 case GL_RG8: in isRequiredFormat() 1390 GL_RG8, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, in test() 225 { GL_RG8, 8, 8, 0, 0 }, in test()
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D | es3fFboTestCase.cpp | 174 case GL_RG8: in isRequiredFormat() 295 case GL_RG8: in getMinimumSampleCount()
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D | es3fInternalFormatQueryTests.cpp | 186 { "rg8", GL_RG8, false }, in init()
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D | es3fFboMultisampleTests.cpp | 274 GL_RG8, in init()
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D | es3fFboCompletenessTests.cpp | 49 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8,
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D | es3fTextureSwizzleTests.cpp | 248 { "rg", GL_RG8, GL_RG, GL_UNSIGNED_BYTE }, in init()
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D | es3fPixelBufferObjectTests.cpp | 653 GL_RG8, in init()
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 666 case GL_RG8: in _mesa_is_enum_format_unorm() 1015 case GL_RG8: in _mesa_is_color_format() 1727 return GL_RG8; in _mesa_get_nongeneric_internalformat() 2612 case GL_RG8: in _mesa_base_tex_format() 2682 return GL_RG8; in _mesa_es3_effective_internal_format_for_format_and_type() 3079 if (internalFormat != GL_RG8) in _mesa_es3_error_check_format_and_type() 3644 case GL_RG8: in _mesa_is_es3_color_renderable() 3695 case GL_RG8: in _mesa_is_es3_texture_filterable()
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D | shaderimage.c | 155 case GL_RG8: in _mesa_get_shader_image_format() 422 case GL_RG8: in _mesa_is_shader_image_format_supported()
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D | texformat.c | 681 case GL_RG8: in _mesa_choose_tex_format()
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D | textureview.c | 169 {GL_VIEW_CLASS_16_BITS, GL_RG8},
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 86 InsertFormatMapping(&map, GL_RG, GL_UNSIGNED_BYTE, GL_RG8); in BuildFormatMap() 832 case GL_RG8: in ValidateTextureFormatType() 949 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8) in ValidateTextureFormatType() 1127 case GL_RG8: in IsDepthRenderable() 1185 case GL_RG8: in IsStencilRenderable() 1542 case GL_RG8: return sw::FORMAT_G8R8; in ConvertRenderbufferFormat()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 714 case GL_RG8: in SelectInternalFormat() 754 case GL_RG8: in SelectInternalFormat() 921 case GL_RG8: in ComputePixelSize() 952 case GL_RG8: in ComputePixelSize() 1325 case GL_RG8: in loadImageData() 1367 case GL_RG8: in loadImageData()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 197 case FMT_CASE(RG, UNORM_INT8): return GL_RG8; in getInternalFormat() 521 case GL_RG8: return TextureFormat(TextureFormat::RG, TextureFormat::UNORM_INT8); in mapGLInternalFormat() 558 case GL_RG8: in isGLInternalColorFormatFilterable() 1130 case GL_RG8: in getRenderableBitsES3()
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D | gluFboRenderContext.cpp | 84 GL_RG8, in chooseColorFormat()
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D | gluStrUtil.inl | 864 case GL_RG8: return "GL_RG8"; 1714 case GL_RG8: return "GL_RG8";
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/external/deqp/modules/gles2/functional/ |
D | es2fFboCompletenessTests.cpp | 121 GL_RG8,
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_fbo.c | 348 strb->Base.InternalFormat = GL_RG8; in st_new_renderbuffer_fb()
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