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Searched refs:GL_RGB16I (Results 1 – 25 of 31) sorted by relevance

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/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp78 { "rgb16i", GL_RGB16I, }, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp82 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_SHORT, GL_RGB16I); in BuildFormatMap()
843 case GL_RGB16I: in ValidateTextureFormatType()
940 case GL_SHORT: VALIDATE_INTERNALFORMAT(GL_RGB16I) in ValidateTextureFormatType()
1553 case GL_RGB16I: return sw::FORMAT_X16B16G16R16I; in ConvertRenderbufferFormat()
DlibGLESv3.cpp159 InsertFormatMapping(map, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT); in BuildFormatMap3D()
299 InsertFormatStorageMapping(map, GL_RGB16I, GL_SHORT); in BuildFormatMapStorage2D()
3935 case GL_RGB16I: in glGetInternalformativ()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp180 case FMT_CASE(RGB, SIGNED_INT16): return GL_RGB16I; in getInternalFormat()
504 case GL_RGB16I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT16); in mapGLInternalFormat()
599 case GL_RGB16I: in isGLInternalColorFormatFilterable()
DgluStrUtil.inl849 case GL_RGB16I: return "GL_RGB16I";
1699 case GL_RGB16I: return "GL_RGB16I";
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp100 GL_RGB8I, GL_RGB16I, GL_RGB32I,
Des3fFboTestUtil.cpp959 case GL_RGB16I: return "rgb16i"; in getFormatName()
Des3fTextureUnitTests.cpp110 GL_RGB16I,
Des3fTextureFormatTests.cpp1346 { "rgb16i", GL_RGB16I, }, in init()
/external/swiftshader/src/OpenGL/common/
DImage.cpp800 case GL_RGB16I: in SelectInternalFormat()
978 case GL_RGB16I: in ComputePixelSize()
1555 case GL_RGB16I: in loadImageData()
/external/mesa3d/src/mesa/main/
Dtextureview.c141 {GL_VIEW_CLASS_48_BITS, GL_RGB16I},
Dglformats.c3057 if (internalFormat != GL_RGB16I) in _mesa_es3_error_check_format_and_type()
Dfbobject.c726 case GL_RGB16I: in is_format_color_renderable()
/external/deqp/modules/gles31/functional/
Des31fTextureFormatTests.cpp464 { "rgb16i", GL_RGB16I, }, in init()
Des31fFboTestUtil.cpp507 case GL_RGB16I: return "rgb16i"; in getFormatName()
Des31fTextureSpecificationTests.cpp801 { "rgb16i", GL_RGB16I, }, in init()
Des31fTextureLevelStateQueryTests.cpp597 …GL_RGB8I, GL_RGB8UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGBA8I, GL_RGBA8UI, GL_RGBA1… in generateInternalFormatTextureGenerationGroup()
Des31fCopyImageTests.cpp2457 textureFormatViewClasses[VIEWCLASS_48_BITS].push_back(GL_RGB16I); in init()
Des31fTextureBorderClampTests.cpp2355 { "rgb16i", GL_RGB16I, tcu::Sampler::MODE_LAST }, in init()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp553 glInternalFormat=GL_RGB16I; in PVRTGetOGLES3TextureFormat()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h618 #define GL_RGB16I 0x8D89 macro
/external/mesa3d/include/GLES3/
Dgl3.h791 #define GL_RGB16I 0x8D89 macro
Dgl31.h791 #define GL_RGB16I 0x8D89 macro
/external/swiftshader/include/GLES3/
Dgl3.h793 #define GL_RGB16I 0x8D89 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1044 #define GL_RGB16I 0x8D89 macro

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