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Searched refs:GL_RGB32F (Results 1 – 25 of 37) sorted by relevance

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/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp74 { "rgb32f", GL_RGB32F, }, in init()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp208 case GL_RGB32F: in isRequiredFormat()
239 case GL_RGB32F: in getEnablingExtensions()
Des31fTextureFormatTests.cpp460 { "rgb32f", GL_RGB32F, }, in init()
Des31fShaderFramebufferFetchTests.cpp111 case GL_RGB32F: in isRequiredFormat()
222 case GL_RGB32F: in getEnablingExtensions()
Des31fFboTestUtil.cpp503 case GL_RGB32F: return "rgb32f"; in getFormatName()
Des31fTextureLevelStateQueryTests.cpp337 internalFormat == GL_RGB32F || in isTextureBufferFormat()
595 …GL_RGB16F, GL_RGBA16F, GL_R32F, GL_RG32F, GL_RGB32F, GL_RGBA32F, GL_R11F_G11F_B10F, GL_RGB9_E5, GL… in generateInternalFormatTextureGenerationGroup()
Des31fTextureSpecificationTests.cpp797 { "rgb32f", GL_RGB32F, }, in init()
/external/deqp/modules/gles3/functional/
Des3fFboTestCase.cpp203 case GL_RGB32F: in isRequiredFormat()
233 case GL_RGB32F: in getEnablingExtensions()
Des3fFboRenderTest.cpp178 case GL_RGB32F: in getEnablingExtensions()
1581 colorFormats[colorFmtNdx].format == GL_RGB32F || in init()
Des3fFboTestUtil.cpp955 case GL_RGB32F: return "rgb32f"; in getFormatName()
Des3fTextureUnitTests.cpp106 GL_RGB32F,
Des3fTextureFormatTests.cpp1342 { "rgb32f", GL_RGB32F, }, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp75 InsertFormatMapping(&map, GL_RGB, GL_FLOAT, GL_RGB32F); in BuildFormatMap()
868 case GL_RGB32F: in ValidateTextureFormatType()
930 …case GL_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGB32F, GL_RGB16F, GL_R11F_G11F_B… in ValidateTextureFormatType()
1065 case GL_RGB32F: in IsColorRenderable()
1159 case GL_RGB32F: in IsDepthRenderable()
1217 case GL_RGB32F: in IsStencilRenderable()
1575 case GL_RGB32F: return sw::FORMAT_B32G32R32F; in ConvertRenderbufferFormat()
DlibGLESv3.cpp155 InsertFormatMapping(map, GL_RGB32F, GL_RGB, GL_FLOAT); in BuildFormatMap3D()
295 InsertFormatStorageMapping(map, GL_RGB32F, GL_FLOAT); in BuildFormatMapStorage2D()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp174 case FMT_CASE(RGB, FLOAT): return GL_RGB32F; in getInternalFormat()
498 case GL_RGB32F: return TextureFormat(TextureFormat::RGB, TextureFormat::FLOAT); in mapGLInternalFormat()
583 case GL_RGB32F: in isGLInternalColorFormatFilterable()
DgluStrUtil.inl843 case GL_RGB32F: return "GL_RGB32F";
1693 case GL_RGB32F: return "GL_RGB32F";
/external/swiftshader/src/OpenGL/common/
DImage.cpp665 case GL_RGB32F: in SelectInternalFormat()
1062 case GL_RGB32F: return sizeof(float) * 3; in ComputePixelSize()
1490 case GL_RGB32F: in loadImageData()
/external/mesa3d/src/mesa/main/
Dtextureview.c126 {GL_VIEW_CLASS_96_BITS, GL_RGB32F},
Dglformats.c3008 case GL_RGB32F: in _mesa_es3_error_check_format_and_type()
3716 case GL_RGB32F: in _mesa_is_es3_texture_filterable()
Dfbobject.c722 case GL_RGB32F: in is_format_color_renderable()
1886 case GL_RGB32F: in _mesa_base_fbo_format()
Dteximage.c86 return GL_RGB32F; in adjust_for_oes_float_texture()
4910 case GL_RGB32F: in get_texbuffer_format()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp280 glInternalFormat=GL_RGB32F; in PVRTGetOGLES3TextureFormat()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c2239 internalFormat == GL_RGB32F || in st_ChooseTextureFormat()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h581 #define GL_RGB32F 0x8815 macro
/external/deqp/modules/egl/
DteglImageFormatTests.cpp1328 || createFormat == GL_RGB32F in isCompatibleFormats()

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