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Searched refs:GL_RGBA8_SNORM (Results 1 – 25 of 44) sorted by relevance

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/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp70 { "rgba8_snorm", GL_RGBA8_SNORM, }, in init()
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp98 GL_R8_SNORM, GL_RG8_SNORM, GL_RGB8_SNORM, GL_RGBA8_SNORM,
142 GL_R8_SNORM, GL_RG8_SNORM, GL_RGBA8_SNORM,
Des3fNegativeBufferApiTests.cpp1068 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1); in init()
1410 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); in init()
Des3fFboTestUtil.cpp952 case GL_RGBA8_SNORM: return "rgba8_snorm"; in getFormatName()
Des3fTextureUnitTests.cpp102 GL_RGBA8_SNORM,
/external/mesa3d/src/mesa/main/
Dshaderimage.c167 case GL_RGBA8_SNORM: in _mesa_get_shader_image_format()
399 case GL_RGBA8_SNORM: in _mesa_is_shader_image_format_supported()
Dglformats.c716 case GL_RGBA8_SNORM: in _mesa_is_enum_format_snorm()
1215 case GL_RGBA8_SNORM: in _mesa_is_color_format()
1741 return GL_RGBA8_SNORM; in _mesa_get_nongeneric_internalformat()
2466 case GL_RGBA8_SNORM: in _mesa_base_tex_format()
2852 if (internalFormat != GL_RGBA8_SNORM) in _mesa_es3_error_check_format_and_type()
3703 case GL_RGBA8_SNORM: in _mesa_is_es3_texture_filterable()
Dtexformat.c392 case GL_RGBA8_SNORM: in _mesa_choose_tex_format()
Dtextureview.c155 {GL_VIEW_CLASS_32_BITS, GL_RGBA8_SNORM},
Dfbobject.c721 case GL_RGBA8_SNORM: in is_format_color_renderable()
1845 case GL_RGBA8_SNORM: in _mesa_base_fbo_format()
/external/swiftshader/src/OpenGL/common/
DImage.cpp727 case GL_RGBA8_SNORM: in SelectInternalFormat()
768 case GL_RGBA8_SNORM: in SelectInternalFormat()
933 case GL_RGBA8_SNORM: in ComputePixelSize()
1343 case GL_RGBA8_SNORM: in loadImageData()
1385 case GL_RGBA8_SNORM: in loadImageData()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp170 case FMT_CASE(RGBA, SNORM_INT8): return GL_RGBA8_SNORM; in getInternalFormat()
494 case GL_RGBA8_SNORM: return TextureFormat(TextureFormat::RGBA, TextureFormat::SNORM_INT8); in mapGLInternalFormat()
566 case GL_RGBA8_SNORM: in isGLInternalColorFormatFilterable()
DgluStrUtil.inl840 case GL_RGBA8_SNORM: return "GL_RGBA8_SNORM";
1690 case GL_RGBA8_SNORM: return "GL_RGBA8_SNORM";
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp54 InsertFormatMapping(&map, GL_RGBA, GL_BYTE, GL_RGBA8_SNORM); in BuildFormatMap()
877 case GL_RGBA8_SNORM: in ValidateTextureFormatType()
897 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8_SNORM) in ValidateTextureFormatType()
DlibGLESv3.cpp167 InsertFormatMapping(map, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE); in BuildFormatMap3D()
304 InsertFormatStorageMapping(map, GL_RGBA8_SNORM, GL_BYTE); in BuildFormatMapStorage2D()
/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp487 { "rgba8_snorm", GL_RGBA8_SNORM }, in init()
Des31fTextureFormatTests.cpp456 { "rgba8_snorm", GL_RGBA8_SNORM, }, in init()
Des31fFboTestUtil.cpp500 case GL_RGBA8_SNORM: return "rgba8_snorm"; in getFormatName()
Des31fTextureSpecificationTests.cpp793 { "rgba8_snorm", GL_RGBA8_SNORM, }, in init()
Des31fNegativeBufferApiTests.cpp1318 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1); in renderbuffer_storage()
1821 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); in renderbuffer_storage_multisample()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp391 glInternalFormat=GL_RGBA8_SNORM; in PVRTGetOGLES3TextureFormat()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_fs_surface_builder.cpp185 case GL_RGBA8_SNORM: return ISL_FORMAT_R8G8B8A8_SNORM; in isl_format_for_gl_format()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c1903 { GL_RGBA_SNORM, GL_RGBA8_SNORM, 0 },
Dst_cb_drawpixels.c327 ctx->Extensions.EXT_texture_snorm ? GL_RGBA8_SNORM : GL_RGBA8; in internal_format()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h714 #define GL_RGBA8_SNORM 0x8F97 macro

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