/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 70 { "rgba8_snorm", GL_RGBA8_SNORM, }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboCompletenessTests.cpp | 98 GL_R8_SNORM, GL_RG8_SNORM, GL_RGB8_SNORM, GL_RGBA8_SNORM, 142 GL_R8_SNORM, GL_RG8_SNORM, GL_RGBA8_SNORM,
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D | es3fNegativeBufferApiTests.cpp | 1068 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1); in init() 1410 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); in init()
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D | es3fFboTestUtil.cpp | 952 case GL_RGBA8_SNORM: return "rgba8_snorm"; in getFormatName()
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D | es3fTextureUnitTests.cpp | 102 GL_RGBA8_SNORM,
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/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 167 case GL_RGBA8_SNORM: in _mesa_get_shader_image_format() 399 case GL_RGBA8_SNORM: in _mesa_is_shader_image_format_supported()
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D | glformats.c | 716 case GL_RGBA8_SNORM: in _mesa_is_enum_format_snorm() 1215 case GL_RGBA8_SNORM: in _mesa_is_color_format() 1741 return GL_RGBA8_SNORM; in _mesa_get_nongeneric_internalformat() 2466 case GL_RGBA8_SNORM: in _mesa_base_tex_format() 2852 if (internalFormat != GL_RGBA8_SNORM) in _mesa_es3_error_check_format_and_type() 3703 case GL_RGBA8_SNORM: in _mesa_is_es3_texture_filterable()
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D | texformat.c | 392 case GL_RGBA8_SNORM: in _mesa_choose_tex_format()
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D | textureview.c | 155 {GL_VIEW_CLASS_32_BITS, GL_RGBA8_SNORM},
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D | fbobject.c | 721 case GL_RGBA8_SNORM: in is_format_color_renderable() 1845 case GL_RGBA8_SNORM: in _mesa_base_fbo_format()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 727 case GL_RGBA8_SNORM: in SelectInternalFormat() 768 case GL_RGBA8_SNORM: in SelectInternalFormat() 933 case GL_RGBA8_SNORM: in ComputePixelSize() 1343 case GL_RGBA8_SNORM: in loadImageData() 1385 case GL_RGBA8_SNORM: in loadImageData()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 170 case FMT_CASE(RGBA, SNORM_INT8): return GL_RGBA8_SNORM; in getInternalFormat() 494 case GL_RGBA8_SNORM: return TextureFormat(TextureFormat::RGBA, TextureFormat::SNORM_INT8); in mapGLInternalFormat() 566 case GL_RGBA8_SNORM: in isGLInternalColorFormatFilterable()
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D | gluStrUtil.inl | 840 case GL_RGBA8_SNORM: return "GL_RGBA8_SNORM"; 1690 case GL_RGBA8_SNORM: return "GL_RGBA8_SNORM";
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 54 InsertFormatMapping(&map, GL_RGBA, GL_BYTE, GL_RGBA8_SNORM); in BuildFormatMap() 877 case GL_RGBA8_SNORM: in ValidateTextureFormatType() 897 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8_SNORM) in ValidateTextureFormatType()
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D | libGLESv3.cpp | 167 InsertFormatMapping(map, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE); in BuildFormatMap3D() 304 InsertFormatStorageMapping(map, GL_RGBA8_SNORM, GL_BYTE); in BuildFormatMapStorage2D()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 487 { "rgba8_snorm", GL_RGBA8_SNORM }, in init()
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D | es31fTextureFormatTests.cpp | 456 { "rgba8_snorm", GL_RGBA8_SNORM, }, in init()
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D | es31fFboTestUtil.cpp | 500 case GL_RGBA8_SNORM: return "rgba8_snorm"; in getFormatName()
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D | es31fTextureSpecificationTests.cpp | 793 { "rgba8_snorm", GL_RGBA8_SNORM, }, in init()
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D | es31fNegativeBufferApiTests.cpp | 1318 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1); in renderbuffer_storage() 1821 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); in renderbuffer_storage_multisample()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 391 glInternalFormat=GL_RGBA8_SNORM; in PVRTGetOGLES3TextureFormat()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_fs_surface_builder.cpp | 185 case GL_RGBA8_SNORM: return ISL_FORMAT_R8G8B8A8_SNORM; in isl_format_for_gl_format()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1903 { GL_RGBA_SNORM, GL_RGBA8_SNORM, 0 },
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D | st_cb_drawpixels.c | 327 ctx->Extensions.EXT_texture_snorm ? GL_RGBA8_SNORM : GL_RGBA8; in internal_format()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 714 #define GL_RGBA8_SNORM 0x8F97 macro
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