/external/deqp/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 275 else if (m_format == GL_RGBA_INTEGER) in clearColor() 418 …t(m_context, "rgba_int_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 419 …t(m_context, "rgba_int_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 420 …t(m_context, "rgba_int_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 421 …t(m_context, "rgba_int_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 423 …ontext, "rgba_uint_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_… in init() 424 …ontext, "rgba_uint_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_… in init() 425 …ontext, "rgba_uint_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_… in init() 426 …ontext, "rgba_uint_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_… in init() 443 …m_context, "rgba_int_17", "", ReadPixelsTest::FLAG_USE_RBO, 4, 17, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() [all …]
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D | es3fPixelBufferObjectTests.cpp | 497 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_INT); in iterate() 498 readPixelsFormat = GL_RGBA_INTEGER; in iterate() 504 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_UNSIGNED_INT); in iterate() 505 readPixelsFormat = GL_RGBA_INTEGER; in iterate()
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D | es3fNegativeBufferApiTests.cpp | 254 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init() 261 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 415 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init() 459 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 1139 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 1145 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init() 1154 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init() 1163 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 1167 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init()
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D | es3fShaderPrecisionTests.cpp | 381 …gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixe… in iterate() 595 gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_INT, &pixels[0]); in iterate() 788 …gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixe… in iterate()
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D | es3fNegativeTextureApiTests.cpp | 1152 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); in init() 1452 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in init() 2083 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); in init() 2245 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in init() 2904 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16); in init() 3038 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 502 case sw::FORMAT_A8B8G8R8I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 503 case sw::FORMAT_A8B8G8R8UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 504 case sw::FORMAT_A16B16G16R16I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 505 case sw::FORMAT_A16B16G16R16UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 506 case sw::FORMAT_A32B32G32R32I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 507 case sw::FORMAT_A32B32G32R32UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 514 case sw::FORMAT_X8B8G8R8I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 515 case sw::FORMAT_X8B8G8R8UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 516 case sw::FORMAT_X16B16G16R16I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 517 case sw::FORMAT_X16B16G16R16UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() [all …]
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D | utilities.cpp | 62 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_RGBA8UI); in BuildFormatMap() 63 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_BYTE, GL_RGBA8I); in BuildFormatMap() 64 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_RGBA16UI); in BuildFormatMap() 65 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_SHORT, GL_RGBA16I); in BuildFormatMap() 66 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_RGBA32UI); in BuildFormatMap() 67 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_INT, GL_RGBA32I); in BuildFormatMap() 68 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, GL_RGB10_A2UI); in BuildFormatMap() 163 case GL_RGBA_INTEGER: in GetSizedInternalFormat() 664 if(format == GL_RGBA_INTEGER && type == GL_INT) in IsValidReadPixelsFormatType() 673 if(format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT) in IsValidReadPixelsFormatType() [all …]
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D | libGLESv3.cpp | 174 InsertFormatMapping(map, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE); in BuildFormatMap3D() 175 InsertFormatMapping(map, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE); in BuildFormatMap3D() 176 InsertFormatMapping(map, GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV); in BuildFormatMap3D() 177 InsertFormatMapping(map, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT); in BuildFormatMap3D() 178 InsertFormatMapping(map, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT); in BuildFormatMap3D() 179 InsertFormatMapping(map, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in BuildFormatMap3D() 180 InsertFormatMapping(map, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in BuildFormatMap3D() 236 case GL_RGBA_INTEGER: in ValidateFormat3D()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 524 case GL_RGBA_INTEGER: in ConvertFormatType() 732 case GL_RGBA_INTEGER: in SelectInternalFormat() 774 case GL_RGBA_INTEGER: in SelectInternalFormat() 804 case GL_RGBA_INTEGER: in SelectInternalFormat() 822 case GL_RGBA_INTEGER: in SelectInternalFormat() 842 case GL_RGBA_INTEGER: in SelectInternalFormat() 860 case GL_RGBA_INTEGER: in SelectInternalFormat() 935 case GL_RGBA_INTEGER: return sizeof(char) * 4; in ComputePixelSize() 965 case GL_RGBA_INTEGER: return sizeof(unsigned char) * 4; in ComputePixelSize() 981 case GL_RGBA_INTEGER: return sizeof(short) * 4; in ComputePixelSize() [all …]
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/external/mesa3d/src/mesa/main/ |
D | formats.c | 1893 return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes; in _mesa_format_matches_format_and_type() 1901 return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes; in _mesa_format_matches_format_and_type() 1909 return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes; in _mesa_format_matches_format_and_type() 1918 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE && in _mesa_format_matches_format_and_type() 1929 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT && in _mesa_format_matches_format_and_type() 1938 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; in _mesa_format_matches_format_and_type() 2025 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes) in _mesa_format_matches_format_and_type() 2028 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes) in _mesa_format_matches_format_and_type() 2033 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes) in _mesa_format_matches_format_and_type() 2036 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes) in _mesa_format_matches_format_and_type() [all …]
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D | glformats.c | 168 case GL_RGBA_INTEGER: in get_map_idx() 611 case GL_RGBA_INTEGER: in _mesa_is_enum_format_unsized() 1471 case GL_RGBA_INTEGER: in _mesa_unpack_format_to_base_format() 1515 return GL_RGBA_INTEGER; in _mesa_base_format_to_integer_format() 2913 case GL_RGBA_INTEGER: in _mesa_es3_error_check_format_and_type() 3493 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() 3505 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() 3515 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() 3525 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() 3549 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type() [all …]
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D | texstorage.c | 250 case GL_RGBA_INTEGER: in _mesa_is_legal_tex_storage_format()
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D | framebuffer.c | 866 return GL_RGBA_INTEGER; in _mesa_get_color_read_format()
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D | readpix.c | 933 case GL_RGBA_INTEGER: in read_pixels_es3_error_check()
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D | texgetimage.c | 396 case GL_RGBA_INTEGER: in _mesa_base_pack_format()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 422 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat() 454 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat() 514 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat() 546 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat() 589 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat() 614 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat() 628 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 298 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in read_pixels_fbo_format_mismatch() 305 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in read_pixels_fbo_format_mismatch() 517 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in clear_bufferiv() 567 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in clear_bufferuiv() 1401 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in blit_framebuffer() 1407 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in blit_framebuffer() 1416 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in blit_framebuffer() 1425 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in blit_framebuffer()
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D | es31fNegativeTextureApiTests.cpp | 1278 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); in teximage2d() 1585 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in texsubimage2d() 2693 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); in teximage3d() 2903 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in texsubimage3d() 3636 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16); in texstorage2d() 3778 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); in texstorage3d()
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D | es31fBasicComputeShaderTests.cpp | 1183 … gl.readPixels(0, 0, m_imageSize[0], m_imageSize[1], GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]); in iterate() 1310 … gl.readPixels(0, 0, m_imageSize[0], m_imageSize[1], GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]); in iterate()
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D | es31fShaderImageLoadStoreTests.cpp | 783 …glLog.glReadPixels(originX, originY, dst.getWidth(), dst.getHeight(), GL_RGBA_INTEGER, GL_UNSIGNED… in readPixelsRGBAInteger32() 793 …glLog.glReadPixels(originX, originY, dst.getWidth(), dst.getHeight(), GL_RGBA_INTEGER, GL_INT, &da… in readPixelsRGBAInteger32()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 653 !(format == GL_RGBA_INTEGER && type == GL_INT) && in glReadPixels() 654 !(format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT) && in glReadPixels()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 79 case TextureFormat::RGBA: format = isInt ? GL_RGBA_INTEGER : GL_RGBA; break; in getTransferFormat() 448 …case GL_RGBA_INTEGER: return TextureFormat(TextureFormat::RGBA, mapGLChannelType(dataType, false)… in mapGLTransferFormat()
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D | gluStrUtil.inl | 820 case GL_RGBA_INTEGER: return "GL_RGBA_INTEGER"; 1670 case GL_RGBA_INTEGER: return "GL_RGBA_INTEGER";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 623 #define GL_RGBA_INTEGER 0x8D99 macro
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawpixels.c | 290 return GL_RGBA_INTEGER; in internal_format()
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