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Searched refs:GL_RGB_INTEGER (Results 1 – 21 of 21) sorted by relevance

/external/swiftshader/src/OpenGL/common/
DImage.cpp725 case GL_RGB_INTEGER: in SelectInternalFormat()
766 case GL_RGB_INTEGER: in SelectInternalFormat()
801 case GL_RGB_INTEGER: in SelectInternalFormat()
819 case GL_RGB_INTEGER: in SelectInternalFormat()
839 case GL_RGB_INTEGER: in SelectInternalFormat()
857 case GL_RGB_INTEGER: in SelectInternalFormat()
930 case GL_RGB_INTEGER: return sizeof(char) * 3; in ComputePixelSize()
960 case GL_RGB_INTEGER: return sizeof(unsigned char) * 3; in ComputePixelSize()
979 case GL_RGB_INTEGER: return sizeof(short) * 3; in ComputePixelSize()
995 case GL_RGB_INTEGER: return sizeof(unsigned short) * 3; in ComputePixelSize()
[all …]
/external/mesa3d/src/mesa/main/
Dformats.c1891 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes; in _mesa_format_matches_format_and_type()
1899 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes; in _mesa_format_matches_format_and_type()
1907 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes; in _mesa_format_matches_format_and_type()
1916 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes; in _mesa_format_matches_format_and_type()
1926 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT && in _mesa_format_matches_format_and_type()
1936 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; in _mesa_format_matches_format_and_type()
2013 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5; in _mesa_format_matches_format_and_type()
2016 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5_REV; in _mesa_format_matches_format_and_type()
2019 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_3_3_2; in _mesa_format_matches_format_and_type()
2022 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_2_3_3_REV; in _mesa_format_matches_format_and_type()
Dglformats.c165 case GL_RGB_INTEGER: in get_map_idx()
610 case GL_RGB_INTEGER: in _mesa_is_enum_format_unsized()
1469 case GL_RGB_INTEGER: in _mesa_unpack_format_to_base_format()
1513 return GL_RGB_INTEGER; in _mesa_base_format_to_integer_format()
3039 case GL_RGB_INTEGER: in _mesa_es3_error_check_format_and_type()
3475 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3483 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3533 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3539 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
Dtexstorage.c249 case GL_RGB_INTEGER: in _mesa_is_legal_tex_storage_format()
Dtexgetimage.c400 case GL_RGB_INTEGER: in _mesa_base_pack_format()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp428 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
460 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
520 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
552 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
595 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
634 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp79 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI); in BuildFormatMap()
80 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_BYTE, GL_RGB8I); in BuildFormatMap()
81 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI); in BuildFormatMap()
82 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_SHORT, GL_RGB16I); in BuildFormatMap()
83 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI); in BuildFormatMap()
84 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_INT, GL_RGB32I); in BuildFormatMap()
162 case GL_RGB_INTEGER: in GetSizedInternalFormat()
805 case GL_RGB_INTEGER: in ValidateTextureFormatType()
934 case GL_RGB_INTEGER: in ValidateTextureFormatType()
DlibGLESv3.cpp156 InsertFormatMapping(map, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE); in BuildFormatMap3D()
157 InsertFormatMapping(map, GL_RGB8I, GL_RGB_INTEGER, GL_BYTE); in BuildFormatMap3D()
158 InsertFormatMapping(map, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT); in BuildFormatMap3D()
159 InsertFormatMapping(map, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT); in BuildFormatMap3D()
160 InsertFormatMapping(map, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT); in BuildFormatMap3D()
161 InsertFormatMapping(map, GL_RGB32I, GL_RGB_INTEGER, GL_INT); in BuildFormatMap3D()
235 case GL_RGB_INTEGER: in ValidateFormat3D()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; in getTransferFormat()
449 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
DgluStrUtil.inl821 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
1671 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h622 #define GL_RGB_INTEGER 0x8D98 macro
/external/mesa3d/include/GLES3/
Dgl3.h795 #define GL_RGB_INTEGER 0x8D98 macro
Dgl31.h795 #define GL_RGB_INTEGER 0x8D98 macro
Dgl32.h795 #define GL_RGB_INTEGER 0x8D98 macro
/external/swiftshader/include/GLES3/
Dgl3.h797 #define GL_RGB_INTEGER 0x8D98 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1050 #define GL_RGB_INTEGER 0x8D98 macro
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2530 GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER, in test()
/external/swiftshader/include/GL/
Dglcorearb.h1071 #define GL_RGB_INTEGER 0x8D98 macro
Dglext.h952 #define GL_RGB_INTEGER 0x8D98 macro
/external/mesa3d/include/GL/
Dglcorearb.h1071 #define GL_RGB_INTEGER 0x8D98 macro
Dglext.h952 #define GL_RGB_INTEGER 0x8D98 macro