/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 725 case GL_RGB_INTEGER: in SelectInternalFormat() 766 case GL_RGB_INTEGER: in SelectInternalFormat() 801 case GL_RGB_INTEGER: in SelectInternalFormat() 819 case GL_RGB_INTEGER: in SelectInternalFormat() 839 case GL_RGB_INTEGER: in SelectInternalFormat() 857 case GL_RGB_INTEGER: in SelectInternalFormat() 930 case GL_RGB_INTEGER: return sizeof(char) * 3; in ComputePixelSize() 960 case GL_RGB_INTEGER: return sizeof(unsigned char) * 3; in ComputePixelSize() 979 case GL_RGB_INTEGER: return sizeof(short) * 3; in ComputePixelSize() 995 case GL_RGB_INTEGER: return sizeof(unsigned short) * 3; in ComputePixelSize() [all …]
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/external/mesa3d/src/mesa/main/ |
D | formats.c | 1891 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes; in _mesa_format_matches_format_and_type() 1899 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes; in _mesa_format_matches_format_and_type() 1907 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes; in _mesa_format_matches_format_and_type() 1916 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes; in _mesa_format_matches_format_and_type() 1926 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT && in _mesa_format_matches_format_and_type() 1936 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; in _mesa_format_matches_format_and_type() 2013 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5; in _mesa_format_matches_format_and_type() 2016 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5_REV; in _mesa_format_matches_format_and_type() 2019 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_3_3_2; in _mesa_format_matches_format_and_type() 2022 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_2_3_3_REV; in _mesa_format_matches_format_and_type()
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D | glformats.c | 165 case GL_RGB_INTEGER: in get_map_idx() 610 case GL_RGB_INTEGER: in _mesa_is_enum_format_unsized() 1469 case GL_RGB_INTEGER: in _mesa_unpack_format_to_base_format() 1513 return GL_RGB_INTEGER; in _mesa_base_format_to_integer_format() 3039 case GL_RGB_INTEGER: in _mesa_es3_error_check_format_and_type() 3475 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type() 3483 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type() 3533 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type() 3539 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
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D | texstorage.c | 249 case GL_RGB_INTEGER: in _mesa_is_legal_tex_storage_format()
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D | texgetimage.c | 400 case GL_RGB_INTEGER: in _mesa_base_pack_format()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 428 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 460 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 520 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 552 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 595 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 634 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 79 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI); in BuildFormatMap() 80 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_BYTE, GL_RGB8I); in BuildFormatMap() 81 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI); in BuildFormatMap() 82 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_SHORT, GL_RGB16I); in BuildFormatMap() 83 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI); in BuildFormatMap() 84 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_INT, GL_RGB32I); in BuildFormatMap() 162 case GL_RGB_INTEGER: in GetSizedInternalFormat() 805 case GL_RGB_INTEGER: in ValidateTextureFormatType() 934 case GL_RGB_INTEGER: in ValidateTextureFormatType()
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D | libGLESv3.cpp | 156 InsertFormatMapping(map, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE); in BuildFormatMap3D() 157 InsertFormatMapping(map, GL_RGB8I, GL_RGB_INTEGER, GL_BYTE); in BuildFormatMap3D() 158 InsertFormatMapping(map, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT); in BuildFormatMap3D() 159 InsertFormatMapping(map, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT); in BuildFormatMap3D() 160 InsertFormatMapping(map, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT); in BuildFormatMap3D() 161 InsertFormatMapping(map, GL_RGB32I, GL_RGB_INTEGER, GL_INT); in BuildFormatMap3D() 235 case GL_RGB_INTEGER: in ValidateFormat3D()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; in getTransferFormat() 449 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
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D | gluStrUtil.inl | 821 case GL_RGB_INTEGER: return "GL_RGB_INTEGER"; 1671 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 622 #define GL_RGB_INTEGER 0x8D98 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 795 #define GL_RGB_INTEGER 0x8D98 macro
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D | gl31.h | 795 #define GL_RGB_INTEGER 0x8D98 macro
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D | gl32.h | 795 #define GL_RGB_INTEGER 0x8D98 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 797 #define GL_RGB_INTEGER 0x8D98 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1050 #define GL_RGB_INTEGER 0x8D98 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 2530 GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER, in test()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1071 #define GL_RGB_INTEGER 0x8D98 macro
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D | glext.h | 952 #define GL_RGB_INTEGER 0x8D98 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1071 #define GL_RGB_INTEGER 0x8D98 macro
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D | glext.h | 952 #define GL_RGB_INTEGER 0x8D98 macro
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