Home
last modified time | relevance | path

Searched refs:GL_SAMPLER_2D_ARRAY (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp191 case GL_SAMPLER_2D_ARRAY: in UniformComponentCount()
268 case GL_SAMPLER_2D_ARRAY: in UniformComponentType()
317 case GL_SAMPLER_2D_ARRAY: in IsSamplerUniform()
361 case GL_SAMPLER_2D_ARRAY: in VariableRowCount()
DProgram.cpp1108 case GL_SAMPLER_2D_ARRAY: in applyUniforms()
1689 case GL_SAMPLER_2D_ARRAY: samplersVS[index].textureType = TEXTURE_2D_ARRAY; break; in defineUniform()
1724 case GL_SAMPLER_2D_ARRAY: samplersPS[index].textureType = TEXTURE_2D_ARRAY; break; in defineUniform()
/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h87 DECL_TYPE(sampler2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2…
/external/deqp/framework/opengl/
DgluShaderUtil.cpp879 case GL_SAMPLER_2D_ARRAY: return TYPE_SAMPLER_2D_ARRAY; in getDataTypeFromGLType()
DgluStrUtil.inl982 case GL_SAMPLER_2D_ARRAY: return "GL_SAMPLER_2D_ARRAY";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h624 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/external/mesa3d/include/GLES3/
Dgl3.h797 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
Dgl31.h797 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
Dgl32.h797 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/external/swiftshader/include/GLES3/
Dgl3.h799 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1066 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1653 … "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_SAMPLER_2D_ARRAY, 1, GL_F… in test()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3438 return GL_SAMPLER_2D_ARRAY; in glVariableType()
/external/swiftshader/include/GL/
Dglcorearb.h1076 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
Dglext.h957 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/external/mesa3d/include/GL/
Dglcorearb.h1076 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
Dglext.h957 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro