Home
last modified time | relevance | path

Searched refs:GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h123 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER…
/external/deqp/modules/gles31/functional/
Des31fShaderStateQueryTests.cpp313 …{ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, "uniform highp samplerCubeArrayShadow u_sampler", "texture(u… in getInfos()
/external/deqp/framework/opengl/
DgluShaderUtil.cpp888 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: return TYPE_SAMPLER_CUBE_ARRAY_SHADOW; in getDataTypeFromGLType()
DgluStrUtil.inl1019 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: return "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1265 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/external/mesa3d/include/GLES3/
Dgl32.h1712 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/external/swiftshader/include/GL/
Dglcorearb.h1713 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
Dglext.h1660 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/external/mesa3d/include/GL/
Dglcorearb.h1732 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
Dglext.h1679 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro