Searched refs:GL_SAMPLE_SHADING (Results 1 – 14 of 14) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fSampleShadingTests.cpp | 85 verifyStateBoolean(result, gl, GL_SAMPLE_SHADING, false, m_verifier); in iterate() 92 gl.glEnable(GL_SAMPLE_SHADING); in iterate() 93 verifyStateBoolean(result, gl, GL_SAMPLE_SHADING, true, m_verifier); in iterate() 95 gl.glDisable(GL_SAMPLE_SHADING); in iterate() 96 verifyStateBoolean(result, gl, GL_SAMPLE_SHADING, false, m_verifier); in iterate() 306 gl.disable(GL_SAMPLE_SHADING); in setShadingValue() 317 gl.enable(GL_SAMPLE_SHADING); in setShadingValue() 342 gl.disable(GL_SAMPLE_SHADING); in postDraw()
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D | es31fBooleanStateQueryTests.cpp | 147 … { "sample_shading", "SAMPLE_SHADING", GL_SAMPLE_SHADING, false, glu::ApiType::es(3, 2)}, in init()
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D | es31fSampleVariableTests.cpp | 950 gl.enable(GL_SAMPLE_SHADING); in preDraw() 964 gl.disable(GL_SAMPLE_SHADING); in postDraw() 1095 gl.enable(GL_SAMPLE_SHADING); in preDraw() 1109 gl.disable(GL_SAMPLE_SHADING); in postDraw()
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/external/mesa3d/src/mesa/main/ |
D | enable.c | 827 case GL_SAMPLE_SHADING: in _mesa_set_enable() 1634 case GL_SAMPLE_SHADING: in _mesa_IsEnabled()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 483 case GL_SAMPLE_SHADING: return "GL_SAMPLE_SHADING"; 1349 case GL_SAMPLE_SHADING: return "GL_SAMPLE_SHADING";
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D | gluStateReset.cpp | 570 gl.disable(GL_SAMPLE_SHADING); in resetStateES()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 299 _mesa_set_enable(ctx, GL_SAMPLE_SHADING, GL_TRUE); in setup_glsl_msaa_blit_shader()
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D | meta.c | 777 _mesa_set_enable(ctx, GL_SAMPLE_SHADING, GL_FALSE); in _mesa_meta_begin() 1163 _mesa_set_enable(ctx, GL_SAMPLE_SHADING, save_ms->SampleShading); in _mesa_meta_end()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 919 #define GL_SAMPLE_SHADING 0x8C36 macro
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1617 #define GL_SAMPLE_SHADING 0x8C36 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1705 #define GL_SAMPLE_SHADING 0x8C36 macro
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D | glext.h | 1652 #define GL_SAMPLE_SHADING 0x8C36 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1724 #define GL_SAMPLE_SHADING 0x8C36 macro
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D | glext.h | 1671 #define GL_SAMPLE_SHADING 0x8C36 macro
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