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Searched refs:GL_SHADER_BINARY_FORMATS (Results 1 – 24 of 24) sorted by relevance

/external/mesa3d/src/mesa/main/
Dglheader.h126 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTShader.cpp142 glGetIntegerv(GL_SHADER_BINARY_FORMATS,listFormats); in PVRTShaderLoadBinaryFromMemory()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h415 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp141 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats); in init()
Des2fIntegerStateQueryTests.cpp2200 …ifier->getTestNamePostfix()).c_str(), "SHADER_BINARY_FORMATS", GL_SHADER_BINARY_FORMATS, GL_NUM… in init()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1294 case GL_SHADER_BINARY_FORMATS: /* no shader binary formats are supported */ break; in getIntegerv()
1497 case GL_SHADER_BINARY_FORMATS: in getQueryParameterInfo()
/external/mesa3d/include/GLES2/
Dgl2.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/swiftshader/include/GLES2/
Dgl2.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl1181 case GL_SHADER_BINARY_FORMATS: return "GL_SHADER_BINARY_FORMATS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h439 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1887 …case GL_SHADER_BINARY_FORMATS: /* no shader binary formats are supported */ return t… in getIntegerv()
2410 case GL_SHADER_BINARY_FORMATS: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h233 { GL_SHADER_BINARY_FORMATS, LOC_CUSTOM, TYPE_INVALID, 0, extra_ARB_ES2_compatibility_api_es2 },
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp154 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats); in init()
Des3fIntegerStateQueryTests.cpp2977 …{ "shader_binary_formats", "SHADER_BINARY_FORMATS", GL_SHADER_BINARY_FORMATS, GL_NUM_SHADER_BI… in init()
/external/mesa3d/include/GLES3/
Dgl3.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
Dgl31.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
Dgl32.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/swiftshader/include/GLES3/
Dgl3.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1111 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp174 ctx.glGetIntegerv(GL_SHADER_BINARY_FORMATS, &binaryFormats[0]); in shader_binary()
/external/swiftshader/include/GL/
Dglcorearb.h1890 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
Dglext.h1837 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/mesa3d/include/GL/
Dglcorearb.h1909 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
Dglext.h1856 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro