/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 147 gl.getShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLen); in queryShaderInfo() 563 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength()
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D | es2fShaderStateQueryTests.cpp | 656 verifyShaderParam(m_testCtx, *this, shader, GL_SHADER_SOURCE_LENGTH, 0); in test() 664 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLength); in test() 684 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLength); in test()
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D | es2fNegativeStateApiTests.cpp | 171 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, ¶m[0]); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 164 gl.getShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLen); in queryShaderInfo() 620 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength()
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D | es3fShaderStateQueryTests.cpp | 818 verifyShaderParam(m_testCtx, *this, shader, GL_SHADER_SOURCE_LENGTH, 0); in test() 826 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLength); in test() 846 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLength); in test()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 411 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 338 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 338 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1037 case GL_SHADER_SOURCE_LENGTH: return "GL_SHADER_SOURCE_LENGTH";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 435 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 911 case GL_SHADER_SOURCE_LENGTH: in get_shaderiv()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 338 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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D | gl31.h | 338 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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D | gl32.h | 338 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 338 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 872 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 3422 case GL_SHADER_SOURCE_LENGTH: in GetShaderiv()
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/external/swiftshader/src/OpenGL/libGL/ |
D | libGL.cpp | 2940 case GL_SHADER_SOURCE_LENGTH: in glGetShaderiv()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 763 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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D | glext.h | 633 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 763 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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D | glext.h | 633 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
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