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Searched refs:GL_SRGB8 (Results 1 – 25 of 36) sorted by relevance

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/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp83 { "srgb8", GL_SRGB8, }, in init()
/external/deqp/modules/glshared/
DglsFboCompletenessTests.cpp179 GL_SRGB8,
184 GL_SRGB8,
189 GL_SRGB8,
/external/mesa3d/src/mesa/main/
Dglformats.c1417 case GL_SRGB8: in _mesa_is_srgb_format()
1731 return GL_SRGB8; in _mesa_get_nongeneric_internalformat()
1774 case GL_SRGB8: in _mesa_get_linear_internalformat()
2962 case GL_SRGB8: in _mesa_es3_error_check_format_and_type()
3705 case GL_SRGB8: in _mesa_is_es3_texture_filterable()
Dtextureview.c161 {GL_VIEW_CLASS_24_BITS, GL_SRGB8},
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp129 InsertFormatMapping(&map, GL_SRGB_EXT, GL_UNSIGNED_BYTE, GL_SRGB8); in BuildFormatMap()
878 case GL_SRGB8: in ValidateTextureFormatType()
923 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8, GL_RGB565, GL_SRGB8) in ValidateTextureFormatType()
1578 case GL_SRGB8: return sw::FORMAT_SRGB8_X8; in ConvertRenderbufferFormat()
DlibGLESv3.cpp143 InsertFormatMapping(map, GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE); in BuildFormatMap3D()
289 InsertFormatStorageMapping(map, GL_SRGB8, GL_UNSIGNED_BYTE); in BuildFormatMapStorage2D()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp185 case FMT_CASE(sRGB, UNORM_INT8): return GL_SRGB8; in getInternalFormat()
509 case GL_SRGB8: return TextureFormat(TextureFormat::sRGB, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
570 case GL_SRGB8: in isGLInternalColorFormatFilterable()
DgluStrUtil.inl854 case GL_SRGB8: return "GL_SRGB8";
1704 case GL_SRGB8: return "GL_SRGB8";
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp99 GL_RGB9_E5, GL_SRGB8,
Des3fFboTestUtil.cpp964 case GL_SRGB8: return "srgb8"; in getFormatName()
Des3fTextureUnitTests.cpp115 GL_SRGB8,
Des3fTextureFormatTests.cpp1351 { "srgb8", GL_SRGB8, }, in init()
/external/swiftshader/src/OpenGL/common/
DImage.cpp763 case GL_SRGB8: in SelectInternalFormat()
958 case GL_SRGB8: in ComputePixelSize()
1392 case GL_SRGB8: in loadImageData()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c452 case GL_SRGB8: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c452 case GL_SRGB8: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_fbo.c309 strb->Base.InternalFormat = GL_SRGB8; in st_new_renderbuffer_fb()
/external/deqp/modules/gles31/functional/
Des31fTextureFormatTests.cpp469 { "srgb8", GL_SRGB8, }, in init()
Des31fFboTestUtil.cpp512 case GL_SRGB8: return "srgb8"; in getFormatName()
Des31fTextureSpecificationTests.cpp806 { "srgb8", GL_SRGB8, }, in init()
Des31fTextureLevelStateQueryTests.cpp594 …GL_RGBA8, GL_RGBA8_SNORM, GL_RGB10_A2, GL_RGB10_A2UI, GL_SRGB8, GL_SRGB8_ALPHA8, GL_R16F, GL_RG16F, in generateInternalFormatTextureGenerationGroup()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp339 glInternalFormat=GL_SRGB8; in PVRTGetOGLES3TextureFormat()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h574 #define GL_SRGB8 0x8C41 macro
/external/deqp/modules/egl/
DteglImageFormatTests.cpp1306 || createFormat == GL_SRGB8; in isCompatibleFormats()
/external/mesa3d/include/GLES3/
Dgl3.h747 #define GL_SRGB8 0x8C41 macro
/external/swiftshader/include/GLES3/
Dgl3.h749 #define GL_SRGB8 0x8C41 macro

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