/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 83 { "srgb8", GL_SRGB8, }, in init()
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/external/deqp/modules/glshared/ |
D | glsFboCompletenessTests.cpp | 179 GL_SRGB8, 184 GL_SRGB8, 189 GL_SRGB8,
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 1417 case GL_SRGB8: in _mesa_is_srgb_format() 1731 return GL_SRGB8; in _mesa_get_nongeneric_internalformat() 1774 case GL_SRGB8: in _mesa_get_linear_internalformat() 2962 case GL_SRGB8: in _mesa_es3_error_check_format_and_type() 3705 case GL_SRGB8: in _mesa_is_es3_texture_filterable()
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D | textureview.c | 161 {GL_VIEW_CLASS_24_BITS, GL_SRGB8},
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 129 InsertFormatMapping(&map, GL_SRGB_EXT, GL_UNSIGNED_BYTE, GL_SRGB8); in BuildFormatMap() 878 case GL_SRGB8: in ValidateTextureFormatType() 923 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8, GL_RGB565, GL_SRGB8) in ValidateTextureFormatType() 1578 case GL_SRGB8: return sw::FORMAT_SRGB8_X8; in ConvertRenderbufferFormat()
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D | libGLESv3.cpp | 143 InsertFormatMapping(map, GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE); in BuildFormatMap3D() 289 InsertFormatStorageMapping(map, GL_SRGB8, GL_UNSIGNED_BYTE); in BuildFormatMapStorage2D()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 185 case FMT_CASE(sRGB, UNORM_INT8): return GL_SRGB8; in getInternalFormat() 509 case GL_SRGB8: return TextureFormat(TextureFormat::sRGB, TextureFormat::UNORM_INT8); in mapGLInternalFormat() 570 case GL_SRGB8: in isGLInternalColorFormatFilterable()
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D | gluStrUtil.inl | 854 case GL_SRGB8: return "GL_SRGB8"; 1704 case GL_SRGB8: return "GL_SRGB8";
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/external/deqp/modules/gles3/functional/ |
D | es3fFboCompletenessTests.cpp | 99 GL_RGB9_E5, GL_SRGB8,
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D | es3fFboTestUtil.cpp | 964 case GL_SRGB8: return "srgb8"; in getFormatName()
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D | es3fTextureUnitTests.cpp | 115 GL_SRGB8,
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D | es3fTextureFormatTests.cpp | 1351 { "srgb8", GL_SRGB8, }, in init()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 763 case GL_SRGB8: in SelectInternalFormat() 958 case GL_SRGB8: in ComputePixelSize() 1392 case GL_SRGB8: in loadImageData()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_texture.c | 452 case GL_SRGB8: in radeonChooseTextureFormat()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_texture.c | 452 case GL_SRGB8: in radeonChooseTextureFormat()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_fbo.c | 309 strb->Base.InternalFormat = GL_SRGB8; in st_new_renderbuffer_fb()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFormatTests.cpp | 469 { "srgb8", GL_SRGB8, }, in init()
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D | es31fFboTestUtil.cpp | 512 case GL_SRGB8: return "srgb8"; in getFormatName()
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D | es31fTextureSpecificationTests.cpp | 806 { "srgb8", GL_SRGB8, }, in init()
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D | es31fTextureLevelStateQueryTests.cpp | 594 …GL_RGBA8, GL_RGBA8_SNORM, GL_RGB10_A2, GL_RGB10_A2UI, GL_SRGB8, GL_SRGB8_ALPHA8, GL_R16F, GL_RG16F, in generateInternalFormatTextureGenerationGroup()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 339 glInternalFormat=GL_SRGB8; in PVRTGetOGLES3TextureFormat()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 574 #define GL_SRGB8 0x8C41 macro
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 1306 || createFormat == GL_SRGB8; in isCompatibleFormats()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 747 #define GL_SRGB8 0x8C41 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 749 #define GL_SRGB8 0x8C41 macro
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