Home
last modified time | relevance | path

Searched refs:GL_SRGB8_ALPHA8 (Results 1 – 25 of 57) sorted by relevance

123

/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp65 { "srgb8_alpha8", GL_SRGB8_ALPHA8, }, in init()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp168 case GL_SRGB8_ALPHA8: in isRequiredFormat()
291 case GL_SRGB8_ALPHA8: in getMinimumSampleCount()
Des31fFboSRGBWriteControlTests.cpp882 …TextureSp textureSRGB(new TestTexture2D(m_context, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, get… in Renderer()
1089 if (fboConfigList[idx].textureInternalFormat == GL_SRGB8_ALPHA8) in createFBOwithColorAttachment()
1634 …FBOConfig fboConfig0 = FBOConfig(GL_SRGB8_ALPHA8, getTestColorLinear(), GL_FRAMEBUFFER, GL_COLOR_A… in setupTest()
1672 …FBOConfig fboConfig0 = FBOConfig(GL_SRGB8_ALPHA8, getTestColorLinear(), GL_FRAMEBUFFER, GL_COLOR_A… in setupTest()
1748 …FBOConfig(GL_SRGB8_ALPHA8, getTestColorSRGB(), GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, FBOTYPE_… in setupTest()
Des31fFboColorbufferTests.cpp280 GL_SRGB8_ALPHA8, in init()
Des31fInternalFormatQueryTests.cpp389 { "srgb8_alpha8", GL_SRGB8_ALPHA8, FormatSamplesCase::FORMAT_COLOR }, in init()
Des31fTextureFilteringTests.cpp491 { "srgb8_alpha8", GL_SRGB8_ALPHA8 }, in init()
Des31fTextureFormatTests.cpp451 { "srgb8_alpha8", GL_SRGB8_ALPHA8, }, in init()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp183 GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, in test()
233 { GL_SRGB8_ALPHA8, 8, 8, 8, 8 }, in test()
Des3fFboTestCase.cpp163 case GL_SRGB8_ALPHA8: in isRequiredFormat()
284 case GL_SRGB8_ALPHA8: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp194 { "srgb8_alpha8", GL_SRGB8_ALPHA8, false }, in init()
Des3fFboMultisampleTests.cpp264 GL_SRGB8_ALPHA8, in init()
Des3fFboCompletenessTests.cpp50 GL_RGB10_A2, GL_RGB10_A2UI, GL_SRGB8_ALPHA8,
Des3fFboStateQueryTests.cpp449 glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8, 128, 128); in test()
514 { GL_SRGB8_ALPHA8, GL_UNSIGNED_NORMALIZED }, in test()
Des3fPixelBufferObjectTests.cpp642 GL_SRGB8_ALPHA8, in init()
Des3fBlendTests.cpp218 …GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8, m_renderWidth, m_renderHeig… in init()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp130 InsertFormatMapping(&map, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, GL_SRGB8_ALPHA8); in BuildFormatMap()
839 case GL_SRGB8_ALPHA8: in ValidateTextureFormatType()
896 …SIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8, GL_RGB5_A1, GL_RGBA4, GL_SRGB8_ALPHA8) in ValidateTextureFormatType()
1081 case GL_SRGB8_ALPHA8: in IsColorRenderable()
1134 case GL_SRGB8_ALPHA8: in IsDepthRenderable()
1192 case GL_SRGB8_ALPHA8: in IsStencilRenderable()
1579 case GL_SRGB8_ALPHA8: return sw::FORMAT_SRGB8_A8; in ConvertRenderbufferFormat()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp167 case FMT_CASE(sRGBA, UNORM_INT8): return GL_SRGB8_ALPHA8; in getInternalFormat()
491 case GL_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
571 case GL_SRGB8_ALPHA8: in isGLInternalColorFormatFilterable()
1119 case GL_SRGB8_ALPHA8: in getRenderableBitsES3()
DgluStrUtil.inl837 case GL_SRGB8_ALPHA8: return "GL_SRGB8_ALPHA8";
1687 case GL_SRGB8_ALPHA8: return "GL_SRGB8_ALPHA8";
/external/mesa3d/src/mesa/main/
Dglformats.c1419 case GL_SRGB8_ALPHA8: in _mesa_is_srgb_format()
1733 return GL_SRGB8_ALPHA8; in _mesa_get_nongeneric_internalformat()
1776 case GL_SRGB8_ALPHA8: in _mesa_get_linear_internalformat()
3652 case GL_SRGB8_ALPHA8: in _mesa_is_es3_color_renderable()
3706 case GL_SRGB8_ALPHA8: in _mesa_is_es3_texture_filterable()
Dtextureview.c157 {GL_VIEW_CLASS_32_BITS, GL_SRGB8_ALPHA8},
/external/deqp/modules/gles2/functional/
Des2fFboCompletenessTests.cpp102 GL_SRGB8_ALPHA8
/external/swiftshader/src/OpenGL/common/
DImage.cpp771 case GL_SRGB8_ALPHA8: in SelectInternalFormat()
963 case GL_SRGB8_ALPHA8: in ComputePixelSize()
1395 case GL_SRGB8_ALPHA8: in loadImageData()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c454 case GL_SRGB8_ALPHA8: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c454 case GL_SRGB8_ALPHA8: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_fbo.c304 strb->Base.InternalFormat = GL_SRGB8_ALPHA8; in st_new_renderbuffer_fb()

123