/external/deqp/modules/gles2/stress/ |
D | es2sLongRunningTests.cpp | 192 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 242 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 279 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 321 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 349 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningTests.cpp | 192 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 242 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 279 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 321 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init() 349 GL_STATIC_DRAW, GL_STATIC_DRAW)); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferWriteTests.cpp | 446 GL_STATIC_DRAW, in iterate() 555 GL_STATIC_DRAW, in init() 602 const deUint32 usage = GL_STATIC_DRAW; in init() 626 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 627 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 628 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996)); in init() 631 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 72) in init() 632 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 72) in init() 633 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 72)); in init() 636 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504) in init() [all …]
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D | es2fBufferObjectQueryTests.cpp | 222 GL_STATIC_DRAW, GL_DYNAMIC_DRAW, GL_STREAM_DRAW in testBuffer() 225 m_verifier->verifyInteger(m_testCtx, m_bufferTarget, GL_BUFFER_USAGE, GL_STATIC_DRAW); in testBuffer()
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/external/deqp/modules/gles3/functional/ |
D | es3fBufferWriteTests.cpp | 454 GL_STATIC_DRAW, in iterate() 576 GL_STATIC_DRAW, in init() 618 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 619 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 620 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996)); in init() 623 << DataStoreSpec(GL_COPY_WRITE_BUFFER, GL_STATIC_DRAW, 72) in init() 624 << DataStoreSpec(GL_COPY_WRITE_BUFFER, GL_STATIC_DRAW, 72) in init() 625 << DataStoreSpec(GL_COPY_WRITE_BUFFER, GL_STATIC_DRAW, 72)); in init() 628 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504) in init() 629 << DataStoreSpec(GL_COPY_READ_BUFFER, GL_STATIC_DRAW, 504) in init() [all …]
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D | es3fBufferMapTests.cpp | 569 GL_STATIC_DRAW, in init() 658 deUint32 hint = GL_STATIC_DRAW; in init() 696 deUint32 hint = GL_STATIC_DRAW; in init() 711 deUint32 hint = GL_STATIC_DRAW; in init() 726 deUint32 hint = GL_STATIC_DRAW; in init() 741 deUint32 hint = GL_STATIC_DRAW; in init() 763 deUint32 hint = GL_STATIC_DRAW; in init()
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D | es3fBufferCopyTests.cpp | 268 const deUint32 hint = GL_STATIC_DRAW; in init() 306 deUint32 hint = GL_STATIC_DRAW; in init() 331 const deUint32 hint = GL_STATIC_DRAW; in init()
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D | es3fBufferObjectQueryTests.cpp | 307 m_verifier->verifyInteger(m_testCtx, m_bufferTarget, GL_BUFFER_USAGE, GL_STATIC_DRAW); in testBuffer() 312 GL_STREAM_COPY, GL_STATIC_DRAW, in testBuffer()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextUtil.cpp | 78 …ferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(position)*sizeof(float), &position[0], GL_STATIC_DRAW); in drawQuadWithVaoBuffers() 89 …tx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(coord)*sizeof(float), &coord[0], GL_STATIC_DRAW); in drawQuadWithVaoBuffers() 102 …L_ELEMENT_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(indices)*sizeof(deUint16), &indices[0], GL_STATIC_DRAW); in drawQuadWithVaoBuffers()
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/external/deqp/modules/gles2/performance/ |
D | es2pDrawCallBatchingTests.cpp | 361 …pec.triangleCount * m_spec.drawCallCount, &(m_staticAttributeDatas[attribute][0]), GL_STATIC_DRAW); in createArrayBuffers() 375 …RAY_BUFFER, 4 * 3 * m_spec.triangleCount, &(m_staticAttributeDatas[attribute][0]), GL_STATIC_DRAW); in createArrayBuffers() 392 …ec.triangleCount * m_spec.drawCallCount, &(m_dynamicAttributeDatas[attribute][0]), GL_STATIC_DRAW); in createArrayBuffers() 410 …ec.triangleCount * m_spec.drawCallCount, &(m_dynamicAttributeDatas[attribute][0]), GL_STATIC_DRAW); in createArrayBuffers() 434 …* m_spec.triangleCount, &(m_dynamicIndexData[drawNdx * m_spec.triangleCount * 3]), GL_STATIC_DRAW); in createIndexBuffer() 446 …BUFFER, 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_dynamicIndexData[0]), GL_STATIC_DRAW); in createIndexBuffer() 460 …_BUFFER, 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_staticIndexData[0]), GL_STATIC_DRAW); in createIndexBuffer() 472 …erData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount, &(m_staticIndexData[0]), GL_STATIC_DRAW); in createIndexBuffer()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 857 ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in renderTo() 864 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); in renderTo() 871 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); in renderTo() 880 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in renderTo() 895 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo() 905 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo() 1366 …DIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawArraysCommand)*cmds.size()), &cmds[0], GL_STATIC_DRAW); in createDrawCommand() 1389 …RECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawElementsCommand)*cmds.size()), &cmds[0], GL_STATIC_DRAW); in createDrawCommand() 1434 …ata(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_STATIC_DRAW); in createDrawData() 1457 …ata(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_STATIC_DRAW); in createDrawData() [all …]
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D | es31fIndirectComputeDispatchTests.cpp | 202 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)data.size(), &data[0], GL_STATIC_DRAW); in createCmdBufferUpload() 251 …gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)m_bufferSize, DE_NULL, GL_STATIC_DRAW); in createCmdBufferCompute()
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D | es31fVertexAttributeBindingTests.cpp | 479 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)dataBuf.size(), &dataBuf[0], GL_STATIC_DRAW); in createBuffers() 795 …UFFER, (int)(primitiveData.size() * sizeof(tcu::Vec4)), primitiveData[0].getPtr(), GL_STATIC_DRAW); in createBuffers() 804 …R, (int)(colorOffsetData.size() * sizeof(tcu::Vec4)), colorOffsetData[0].getPtr(), GL_STATIC_DRAW); in createBuffers() 1042 …_BUFFER, (int)(positionData.size() * sizeof(tcu::Vec4)), positionData[0].getPtr(), GL_STATIC_DRAW); in createBuffers() 1047 …R, (int)(colorOffsetData.size() * sizeof(tcu::Vec4)), colorOffsetData[0].getPtr(), GL_STATIC_DRAW); in createBuffers() 1267 …RRAY_BUFFER, (int)(vertexData.size() * sizeof(tcu::Vec4)), vertexData[0].getPtr(), GL_STATIC_DRAW); in createBuffers()
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D | es31fAdvancedBlendTests.cpp | 438 …T_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size()*sizeof(indices[0])), &indices[0], GL_STATIC_DRAW); in iterate() 441 …Y_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &positions[0], GL_STATIC_DRAW); in iterate() 446 …a(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(colors.size()*sizeof(colors[0])), &colors[0], GL_STATIC_DRAW); in iterate()
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D | es31fTextureBufferTests.cpp | 374 gl.glBufferData(GL_TEXTURE_BUFFER, 32, DE_NULL, GL_STATIC_DRAW); in iterate() 445 gl.glBufferData(GL_TEXTURE_BUFFER, 1024, DE_NULL, GL_STATIC_DRAW); in iterate() 526 gl.glBufferData(GL_TEXTURE_BUFFER, 1024, DE_NULL, GL_STATIC_DRAW); in iterate()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 351 mVertexBuffer, GL11.GL_STATIC_DRAW); in generateHardwareBuffers() 362 mTexCoordBuffer, GL11.GL_STATIC_DRAW); in generateHardwareBuffers() 377 GL11.GL_STATIC_DRAW); in generateHardwareBuffers()
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/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 204 …ta(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); in iterate() 215 gl.glBufferData(GL_ARRAY_BUFFER, dataSize * sizeof(float[4]), DE_NULL, GL_STATIC_DRAW); in iterate() 227 gl.glBufferData(GL_ARRAY_BUFFER, dataSize * sizeof(float[4]), DE_NULL, GL_STATIC_DRAW); in iterate() 254 gl.glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate() 278 gl.glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 351 glBufferData(GL_ARRAY_BUFFER, uiSize, Mesh.pInterleaved, GL_STATIC_DRAW); in LoadVbos() 360 glBufferData(GL_ELEMENT_ARRAY_BUFFER, uiSize, Mesh.sFaces.pData, GL_STATIC_DRAW); in LoadVbos() 409 glBufferData(GL_ARRAY_BUFFER, 6 * m_ui32VertexStride, afVertices, GL_STATIC_DRAW); in LoadVbos() 443 glBufferData(GL_ARRAY_BUFFER, 4 * m_ui32VertexStride, afBackgroundVertices, GL_STATIC_DRAW); in LoadVbos()
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/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 200 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, sizeof(s_quadCoords), s_quadCoords, GL_STATIC_DRAW)); in TextureRenderer() 204 …_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(s_quadIndices), s_quadIndices, GL_STATIC_DRAW)); in TextureRenderer() 362 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, sizeof(s_quadCoords), s_quadCoords, GL_STATIC_DRAW)); in BufferRenderer() 366 …_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(s_quadIndices), s_quadIndices, GL_STATIC_DRAW)); in BufferRenderer()
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D | glsShaderPerformanceMeasurer.cpp | 188 …_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)(indices.size()*sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); in init() 203 …erData(GL_ARRAY_BUFFER, (GLsizeiptr)(vertices.size()*sizeof(float)), &vertices[0], GL_STATIC_DRAW); in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Buffer.cpp | 32 mUsage = GL_STATIC_DRAW; in Buffer()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/ |
D | OGLESBasicTnL.cpp | 167 glBufferData(GL_ARRAY_BUFFER, uiSize, afVertices, GL_STATIC_DRAW); in InitView()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
D | OGLES2DisplacementMap.cpp | 274 glBufferData(GL_ARRAY_BUFFER, uiSize, Mesh.pInterleaved, GL_STATIC_DRAW); in LoadVbos() 283 glBufferData(GL_ELEMENT_ARRAY_BUFFER, uiSize, Mesh.sFaces.pData, GL_STATIC_DRAW); in LoadVbos()
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/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 2010 GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, in iterate() 4244 …ata(GL_ARRAY_BUFFER, (int)(vertexData.size() * sizeof(tcu::Vec4)), &vertexData[0], GL_STATIC_DRAW); in uploadScene() 4257 …L_ELEMENT_ARRAY_BUFFER, (int)(indexData.size() * sizeof(deUint32)), &indexData[0], GL_STATIC_DRAW); in uploadScene() 4352 …ata(GL_ARRAY_BUFFER, (int)(vertexData.size() * sizeof(tcu::Vec4)), &vertexData[0], GL_STATIC_DRAW); in runSample() 4358 …L_ELEMENT_ARRAY_BUFFER, (int)(indexData.size() * sizeof(deUint32)), &indexData[0], GL_STATIC_DRAW); in runSample() 4487 gl.bufferData(GL_ARRAY_BUFFER, renderUploadSize, &vertexData[0], GL_STATIC_DRAW); in runSample() 4493 …L_ELEMENT_ARRAY_BUFFER, (int)(indexData.size() * sizeof(deUint32)), &indexData[0], GL_STATIC_DRAW); in runSample() 4520 gl.bufferData(GL_ARRAY_BUFFER, unrelatedUploadSize, &vertexData[0], GL_STATIC_DRAW); in runSample() 4527 gl.bufferData(GL_ARRAY_BUFFER, unrelatedUploadSize, DE_NULL, GL_STATIC_DRAW); in runSample() 4538 gl.bufferData(GL_ARRAY_BUFFER, unrelatedUploadSize, DE_NULL, GL_STATIC_DRAW); in runSample() [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTBackground.cpp | 205 glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, pVertexData, GL_STATIC_DRAW); in Init()
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