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Searched refs:GL_STATIC_READ (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fBufferWriteTests.cpp455 GL_STATIC_READ, in iterate()
577 GL_STATIC_READ, in init()
641 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_READ, 1644) in init()
Des3fBufferMapTests.cpp570 GL_STATIC_READ, in init()
613 const deUint32 hint = GL_STATIC_READ; in init()
Des3fBufferObjectQueryTests.cpp313 GL_STATIC_READ, GL_STATIC_COPY, in testBuffer()
Des3fNegativeBufferApiTests.cpp698 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_STATIC_READ); in init()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_bufferobjects.c283 case GL_STATIC_READ: in st_bufferobj_data()
/external/deqp/modules/gles31/functional/
Des31fIndirectComputeDispatchTests.cpp281 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizei)data.size(), &data[0], GL_STATIC_READ); in createResultBuffer()
Des31fShaderAtomicOpTests.cpp225 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); in iterate()
1032 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); in iterate()
Des31fShaderSharedVarTests.cpp307 gl.bufferData(GL_SHADER_STORAGE_BUFFER, outBlockInfo.dataSize, &emptyData[0], GL_STATIC_READ); in iterate()
Des31fNegativeBufferApiTests.cpp835 ctx.glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_STATIC_READ); in flush_mapped_buffer_range()
Des31fSSBOLayoutCase.cpp2627 …erData(GL_ATOMIC_COUNTER_BUFFER, (glw::GLsizeiptr)emptyData.size(), &emptyData[0], GL_STATIC_READ); in execute()
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp162 case GL_STATIC_READ: return "static_read"; in getUsageHintName()
DglsLongStressCase.cpp90 GL_STATIC_READ,
DglsVertexArrayTests.cpp651 GL_STATIC_READ, // USAGE_STATIC_READ, in usageToGL()
DglsDrawTest.cpp100 GL_STATIC_READ, // USAGE_STATIC_READ, in usageToGL()
/external/deqp/framework/opengl/
DgluStrUtil.inl416 case GL_STATIC_READ: return "GL_STATIC_READ";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h537 #define GL_STATIC_READ 0x88E5 macro
/external/mesa3d/include/GLES3/
Dgl3.h710 #define GL_STATIC_READ 0x88E5 macro
Dgl31.h710 #define GL_STATIC_READ 0x88E5 macro
Dgl32.h710 #define GL_STATIC_READ 0x88E5 macro
/external/swiftshader/include/GLES3/
Dgl3.h712 #define GL_STATIC_READ 0x88E5 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl761 #define GL_STATIC_READ 0x88E5 macro
/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp2010 GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, in iterate()
6204 { "static_read", GL_STATIC_READ, false }, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp590 case GL_STATIC_READ: in BufferData()
/external/swiftshader/include/GL/
Dglcorearb.h640 #define GL_STATIC_READ 0x88E5 macro
/external/mesa3d/include/GL/
Dglcorearb.h640 #define GL_STATIC_READ 0x88E5 macro

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