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Searched refs:GL_STENCIL (Results 1 – 25 of 29) sorted by relevance

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/external/mesa3d/src/mesa/swrast/
Ds_copypix.c451 else if (type == GL_STENCIL) { in swrast_fast_copy_pixels()
471 if (type == GL_STENCIL || type == GL_DEPTH_COMPONENT) { in swrast_fast_copy_pixels()
584 case GL_STENCIL: in map_readbuffer()
646 case GL_STENCIL: in _swrast_CopyPixels()
Ds_blit.c750 GL_STENCIL, in _swrast_BlitFramebuffer()
/external/mesa3d/src/mesa/main/
Dfbobject.c296 attachment == GL_STENCIL); in _mesa_get_fb0_attachment()
307 case GL_STENCIL: in _mesa_get_fb0_attachment()
365 case GL_STENCIL: in _mesa_get_fb0_attachment()
775 assert(format == GL_COLOR || format == GL_DEPTH || format == GL_STENCIL); in test_attachment_completeness()
876 assert(format == GL_STENCIL); in test_attachment_completeness()
923 assert(format == GL_STENCIL); in test_attachment_completeness()
1014 test_attachment_completeness(ctx, GL_STENCIL, att); in _mesa_test_framebuffer_completeness()
3671 attachment != GL_DEPTH && attachment != GL_STENCIL) { in _mesa_get_framebuffer_attachment_parameter()
3759 ((attachment != GL_DEPTH && attachment != GL_STENCIL) || in _mesa_get_framebuffer_attachment_parameter()
3835 (attachment == GL_DEPTH || attachment == GL_STENCIL)) { in _mesa_get_framebuffer_attachment_parameter()
[all …]
Ddrawpix.c219 type != GL_STENCIL && in _mesa_CopyPixels()
Dclear.c337 case GL_STENCIL: in _mesa_ClearBufferiv()
Dframebuffer.c789 case GL_STENCIL: in renderbuffer_exists()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_pixel_copy.c86 case GL_STENCIL: in do_blit_copypixels()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_pixel_copy.c85 case GL_STENCIL: in do_blit_copypixels()
/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp177 GL_STENCIL in test()
602 if (attachmentExists(GL_STENCIL)) in test()
608 GL_STENCIL, in test()
Des3fNegativeBufferApiTests.cpp444 glClearBufferiv(GL_STENCIL, 1, &data[0]); in init()
483 glClearBufferuiv(GL_STENCIL, 1, &data[0]); in init()
522 glClearBufferfv(GL_STENCIL, 1, &data[0]); in init()
548 glClearBufferfi(GL_STENCIL, 0, 1.0f, 1); in init()
Des3fRasterizerDiscardTests.cpp338 …case CASE_CLEAR_STENCIL: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferiv(GL_STENCIL, 0, &FAIL_… in iterate()
Des3fFboInvalidateTests.cpp65 attachments.push_back(GL_STENCIL); in getDefaultFBDiscardAttachments()
/external/deqp/framework/opengl/
DgluStrUtil.inl196 case GL_STENCIL: return "GL_STENCIL";
569 case GL_STENCIL: return "GL_STENCIL";
581 case GL_STENCIL: return "GL_STENCIL";
603 case GL_STENCIL: return "GL_STENCIL";
/external/deqp/modules/glshared/
DglsScissorTests.cpp605 gl.clearBufferiv(GL_STENCIL, 0, &stencil); in clearBuffers()
809 case CLEAR_STENCIL: gl.clearBufferiv (GL_STENCIL, 0, &clearStencil); break; in render()
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp550 ctx.glClearBufferiv (GL_STENCIL, 1, &data[0]); in clear_bufferiv()
584 ctx.glClearBufferuiv (GL_STENCIL, 0, &data[0]); in clear_bufferuiv()
629 ctx.glClearBufferfv (GL_STENCIL, 1, &data[0]); in clear_bufferfv()
664 ctx.glClearBufferfi (GL_STENCIL, 0, 1.0f, 1); in clear_bufferfi()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_drawpixels.c1447 st_CopyPixels(ctx, srcx, srcy, width, height, dstx, dsty, GL_STENCIL); in st_CopyPixels()
1452 if (type == GL_STENCIL) { in st_CopyPixels()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp2760 case GL_STENCIL: in GetFramebufferAttachmentParameteriv()
2784 case GL_STENCIL: in GetFramebufferAttachmentParameteriv()
2864 case GL_STENCIL: in GetFramebufferAttachmentParameteriv()
DlibGLESv3.cpp2493 case GL_STENCIL: in glClearBufferiv()
3708 case GL_STENCIL: in glInvalidateSubFramebuffer()
Dutilities.cpp141 InsertFormatMapping(&map, GL_STENCIL, GL_UNSIGNED_BYTE, GL_STENCIL_INDEX8); in BuildFormatMap()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h504 #define GL_STENCIL 0x1802 macro
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3299 bool isStencil = attachments[attNdx] == (isFboBound ? GL_STENCIL_ATTACHMENT : GL_STENCIL); in invalidateSubFramebuffer()
3418 RC_IF_ERROR(buffer != GL_COLOR && buffer != GL_STENCIL, GL_INVALID_ENUM, RC_RET_VOID); in clearBufferiv()
3448 TCU_CHECK_INTERNAL(buffer == GL_STENCIL); in clearBufferiv()
3552 clearBufferiv(GL_STENCIL, drawbuffer, &stencil); in clearBufferfi()
/external/mesa3d/include/GL/
Dgl.h471 #define GL_STENCIL 0x1802 macro
/external/mesa3d/include/GLES3/
Dgl3.h679 #define GL_STENCIL 0x1802 macro
/external/swiftshader/include/GLES3/
Dgl3.h681 #define GL_STENCIL 0x1802 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl227 #define GL_STENCIL 0x1802 macro

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