/external/mesa3d/src/mesa/swrast/ |
D | s_copypix.c | 451 else if (type == GL_STENCIL) { in swrast_fast_copy_pixels() 471 if (type == GL_STENCIL || type == GL_DEPTH_COMPONENT) { in swrast_fast_copy_pixels() 584 case GL_STENCIL: in map_readbuffer() 646 case GL_STENCIL: in _swrast_CopyPixels()
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D | s_blit.c | 750 GL_STENCIL, in _swrast_BlitFramebuffer()
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/external/mesa3d/src/mesa/main/ |
D | fbobject.c | 296 attachment == GL_STENCIL); in _mesa_get_fb0_attachment() 307 case GL_STENCIL: in _mesa_get_fb0_attachment() 365 case GL_STENCIL: in _mesa_get_fb0_attachment() 775 assert(format == GL_COLOR || format == GL_DEPTH || format == GL_STENCIL); in test_attachment_completeness() 876 assert(format == GL_STENCIL); in test_attachment_completeness() 923 assert(format == GL_STENCIL); in test_attachment_completeness() 1014 test_attachment_completeness(ctx, GL_STENCIL, att); in _mesa_test_framebuffer_completeness() 3671 attachment != GL_DEPTH && attachment != GL_STENCIL) { in _mesa_get_framebuffer_attachment_parameter() 3759 ((attachment != GL_DEPTH && attachment != GL_STENCIL) || in _mesa_get_framebuffer_attachment_parameter() 3835 (attachment == GL_DEPTH || attachment == GL_STENCIL)) { in _mesa_get_framebuffer_attachment_parameter() [all …]
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D | drawpix.c | 219 type != GL_STENCIL && in _mesa_CopyPixels()
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D | clear.c | 337 case GL_STENCIL: in _mesa_ClearBufferiv()
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D | framebuffer.c | 789 case GL_STENCIL: in renderbuffer_exists()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_pixel_copy.c | 86 case GL_STENCIL: in do_blit_copypixels()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_pixel_copy.c | 85 case GL_STENCIL: in do_blit_copypixels()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboStateQueryTests.cpp | 177 GL_STENCIL in test() 602 if (attachmentExists(GL_STENCIL)) in test() 608 GL_STENCIL, in test()
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D | es3fNegativeBufferApiTests.cpp | 444 glClearBufferiv(GL_STENCIL, 1, &data[0]); in init() 483 glClearBufferuiv(GL_STENCIL, 1, &data[0]); in init() 522 glClearBufferfv(GL_STENCIL, 1, &data[0]); in init() 548 glClearBufferfi(GL_STENCIL, 0, 1.0f, 1); in init()
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D | es3fRasterizerDiscardTests.cpp | 338 …case CASE_CLEAR_STENCIL: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferiv(GL_STENCIL, 0, &FAIL_… in iterate()
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D | es3fFboInvalidateTests.cpp | 65 attachments.push_back(GL_STENCIL); in getDefaultFBDiscardAttachments()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 196 case GL_STENCIL: return "GL_STENCIL"; 569 case GL_STENCIL: return "GL_STENCIL"; 581 case GL_STENCIL: return "GL_STENCIL"; 603 case GL_STENCIL: return "GL_STENCIL";
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 605 gl.clearBufferiv(GL_STENCIL, 0, &stencil); in clearBuffers() 809 case CLEAR_STENCIL: gl.clearBufferiv (GL_STENCIL, 0, &clearStencil); break; in render()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 550 ctx.glClearBufferiv (GL_STENCIL, 1, &data[0]); in clear_bufferiv() 584 ctx.glClearBufferuiv (GL_STENCIL, 0, &data[0]); in clear_bufferuiv() 629 ctx.glClearBufferfv (GL_STENCIL, 1, &data[0]); in clear_bufferfv() 664 ctx.glClearBufferfi (GL_STENCIL, 0, 1.0f, 1); in clear_bufferfi()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawpixels.c | 1447 st_CopyPixels(ctx, srcx, srcy, width, height, dstx, dsty, GL_STENCIL); in st_CopyPixels() 1452 if (type == GL_STENCIL) { in st_CopyPixels()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 2760 case GL_STENCIL: in GetFramebufferAttachmentParameteriv() 2784 case GL_STENCIL: in GetFramebufferAttachmentParameteriv() 2864 case GL_STENCIL: in GetFramebufferAttachmentParameteriv()
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D | libGLESv3.cpp | 2493 case GL_STENCIL: in glClearBufferiv() 3708 case GL_STENCIL: in glInvalidateSubFramebuffer()
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D | utilities.cpp | 141 InsertFormatMapping(&map, GL_STENCIL, GL_UNSIGNED_BYTE, GL_STENCIL_INDEX8); in BuildFormatMap()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 504 #define GL_STENCIL 0x1802 macro
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3299 bool isStencil = attachments[attNdx] == (isFboBound ? GL_STENCIL_ATTACHMENT : GL_STENCIL); in invalidateSubFramebuffer() 3418 RC_IF_ERROR(buffer != GL_COLOR && buffer != GL_STENCIL, GL_INVALID_ENUM, RC_RET_VOID); in clearBufferiv() 3448 TCU_CHECK_INTERNAL(buffer == GL_STENCIL); in clearBufferiv() 3552 clearBufferiv(GL_STENCIL, drawbuffer, &stencil); in clearBufferfi()
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/external/mesa3d/include/GL/ |
D | gl.h | 471 #define GL_STENCIL 0x1802 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 679 #define GL_STENCIL 0x1802 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 681 #define GL_STENCIL 0x1802 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 227 #define GL_STENCIL 0x1802 macro
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