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Searched refs:GL_STENCIL_BACK_REF (Results 1 – 20 of 20) sorted by relevance

/external/deqp/framework/opengl/
DgluStrUtil.inl76 case GL_STENCIL_BACK_REF: return "GL_STENCIL_BACK_REF";
1104 case GL_STENCIL_BACK_REF: return "GL_STENCIL_BACK_REF";
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp2105 …") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF", GL_STENCIL_BACK_REF))); in init()
2108 …r->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_BACK))); in init()
2109 …r->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_A… in init()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h189 #define GL_STENCIL_BACK_REF 0x8CA3 macro
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2854 …") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF", GL_STENCIL_BACK_REF))); in init()
2857 …r->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_BACK))); in init()
2858 …r->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_A… in init()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1311 case GL_STENCIL_BACK_REF: *params = mState.stencilBackRef; break; in getIntegerv()
1539 case GL_STENCIL_BACK_REF: in getQueryParameterInfo()
/external/mesa3d/include/GLES2/
Dgl2.h169 #define GL_STENCIL_BACK_REF 0x8CA3 macro
/external/swiftshader/include/GLES2/
Dgl2.h169 #define GL_STENCIL_BACK_REF 0x8CA3 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h213 #define GL_STENCIL_BACK_REF 0x8CA3 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1905 …case GL_STENCIL_BACK_REF: *params = mState.stencilBackRef; return t… in getIntegerv()
2454 case GL_STENCIL_BACK_REF: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h219 { GL_STENCIL_BACK_REF, LOC_CUSTOM, TYPE_UINT, NO_OFFSET, NO_EXTRA },
/external/mesa3d/src/mesa/main/
Dget.c775 case GL_STENCIL_BACK_REF: in find_custom_value()
/external/mesa3d/include/GLES3/
Dgl3.h169 #define GL_STENCIL_BACK_REF 0x8CA3 macro
Dgl31.h169 #define GL_STENCIL_BACK_REF 0x8CA3 macro
Dgl32.h169 #define GL_STENCIL_BACK_REF 0x8CA3 macro
/external/swiftshader/include/GLES3/
Dgl3.h169 #define GL_STENCIL_BACK_REF 0x8CA3 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl953 #define GL_STENCIL_BACK_REF 0x8CA3 macro
/external/swiftshader/include/GL/
Dglcorearb.h772 #define GL_STENCIL_BACK_REF 0x8CA3 macro
Dglext.h642 #define GL_STENCIL_BACK_REF 0x8CA3 macro
/external/mesa3d/include/GL/
Dglcorearb.h772 #define GL_STENCIL_BACK_REF 0x8CA3 macro
Dglext.h642 #define GL_STENCIL_BACK_REF 0x8CA3 macro