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Searched refs:GL_STREAM_DRAW (Results 1 – 25 of 34) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fBufferWriteTests.cpp445 GL_STREAM_DRAW, in iterate()
554 GL_STREAM_DRAW, in init()
645 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1644) in init()
648 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1644)); in init()
651 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1024) in init()
652 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 12) in init()
653 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 3327) in init()
654 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 92) in init()
655 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 12379) in init()
656 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 571)); in init()
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Des2fNegativeBufferApiTests.cpp81 glBufferData(-1, 0, NULL, GL_STREAM_DRAW); in init()
91 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init()
97 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init()
108 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
128 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
Des2fBufferObjectQueryTests.cpp201 glBufferData(m_bufferTarget, len, DE_NULL, GL_STREAM_DRAW); in testBuffer()
222 GL_STATIC_DRAW, GL_DYNAMIC_DRAW, GL_STREAM_DRAW in testBuffer()
Des2fBufferTestUtil.cpp153 case GL_STREAM_DRAW: return "stream_draw"; in getUsageHintName()
/external/deqp/modules/gles3/functional/
Des3fBufferWriteTests.cpp451 GL_STREAM_DRAW, in iterate()
573 GL_STREAM_DRAW, in init()
639 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1644) in init()
648 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1644)); in init()
651 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1024) in init()
652 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 12) in init()
653 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 3327) in init()
654 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 92) in init()
655 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 123795) in init()
656 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 571)); in init()
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Des3fNegativeBufferApiTests.cpp83 glBufferData(-1, 0, NULL, GL_STREAM_DRAW); in init()
93 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init()
99 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init()
110 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
138 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
314 glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in init()
319 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in init()
375 glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in init()
380 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in init()
Des3fBufferObjectQueryTests.cpp288 glBufferData(m_bufferTarget, len, DE_NULL, GL_STREAM_DRAW); in testBuffer()
311 GL_STREAM_DRAW, GL_STREAM_READ, in testBuffer()
Des3fBufferMapTests.cpp566 GL_STREAM_DRAW, in init()
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp158 case GL_STREAM_DRAW: return "stream_draw"; in getUsageHintName()
810 …Y_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &positions[0], GL_STREAM_DRAW); in verify()
814 … (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(colors.size()*sizeof(colors[0])), &colors[0], GL_STREAM_DRAW); in verify()
827 …UFFER, (glw::GLsizeiptr)(fetchedPos.size()*sizeof(fetchedPos[0])), &fetchedPos[0], GL_STREAM_DRAW); in verify()
831 … (glw::GLsizeiptr)(fetchedColor.size()*sizeof(fetchedColor[0])), &fetchedColor[0], GL_STREAM_DRAW); in verify()
DglsLongStressCase.cpp87 GL_STREAM_DRAW,
103 GL_STREAM_DRAW
DglsTextureBufferCase.cpp604 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizei)coords.size(), &(coords[0]), GL_STREAM_DRAW); in renderGL()
DglsVertexArrayTests.cpp646 GL_STREAM_DRAW, // USAGE_STREAM_DRAW, in usageToGL()
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp76 ctx.glBufferData(-1, 0, NULL, GL_STREAM_DRAW); in buffer_data()
86 ctx.glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in buffer_data()
92 ctx.glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in buffer_data()
104 ctx.glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in buffer_sub_data()
133 ctx.glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in buffer_sub_data_size_offset()
376 ctx.glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_range()
380 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_range()
384 ctx.glBufferData(GL_ATOMIC_COUNTER_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_range()
478 ctx.glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_base()
482 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_base()
Des31fBasicComputeShaderTests.cpp416 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_DRAW); in iterate()
529 gl.bufferData(GL_SHADER_STORAGE_BUFFER, block0Size, DE_NULL, GL_STREAM_DRAW); in iterate()
536 gl.bufferData(GL_SHADER_STORAGE_BUFFER, block1Size, DE_NULL, GL_STREAM_DRAW); in iterate()
/external/mesa3d/src/mesa/drivers/common/
Dmeta_tex_subimage.c130 GL_STREAM_DRAW, in create_texture_for_pbo()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_bufferobjects.c272 case GL_STREAM_DRAW: in st_bufferobj_data()
/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp2009 GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, in iterate()
5185 …_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexData[0], GL_STREAM_DRAW); in runSample()
5190 …_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexData[0], GL_STREAM_DRAW); in runSample()
5191 …RAY_BUFFER, (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)), &indexData[0], GL_STREAM_DRAW); in runSample()
5203 …_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexData[0], GL_STREAM_DRAW); in runSample()
5211 …RAY_BUFFER, (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)), &indexData[0], GL_STREAM_DRAW); in runSample()
5295 gl.bufferData(target, size, source, GL_STREAM_DRAW); in runSample()
6200 { "stream_draw", GL_STREAM_DRAW, true }, in init()
6446 { "stream_draw", "Test with GL_STREAM_DRAW", GL_STREAM_DRAW }, in init()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h120 #define GL_STREAM_DRAW 0x88E0 macro
/external/mesa3d/include/GLES2/
Dgl2.h122 #define GL_STREAM_DRAW 0x88E0 macro
/external/swiftshader/include/GLES2/
Dgl2.h122 #define GL_STREAM_DRAW 0x88E0 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl412 case GL_STREAM_DRAW: return "GL_STREAM_DRAW";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h144 #define GL_STREAM_DRAW 0x88E0 macro
/external/mesa3d/include/GLES3/
Dgl3.h122 #define GL_STREAM_DRAW 0x88E0 macro
/external/swiftshader/include/GLES3/
Dgl3.h122 #define GL_STREAM_DRAW 0x88E0 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl757 #define GL_STREAM_DRAW 0x88E0 macro

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