Searched refs:GL_STREAM_DRAW_ARB (Results 1 – 6 of 6) sorted by relevance
330 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
1110 GLenum usage = GL_STREAM_DRAW_ARB; in vbo_use_buffer_objects()
446 …->glBufferDataARB(GL_ARRAY_BUFFER_ARB, psMesh->nV * 2 * sizeof(*pvData), NULL, GL_STREAM_DRAW_ARB); in PVRTShadowVolMeshInitMesh()538 …ataARB(GL_ARRAY_BUFFER_ARB, psMesh->nT * 2 * 3 * sizeof(unsigned short), NULL, GL_STREAM_DRAW_ARB); in PVRTShadowVolMeshInitVol()
1648 case GL_STREAM_DRAW_ARB: in _mesa_buffer_data()
4161 #define GL_STREAM_DRAW_ARB 0x88E0 macro
4689 #define GL_STREAM_DRAW_ARB 0x88E0 macro