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Searched refs:GL_STREAM_READ (Results 1 – 25 of 26) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fBufferWriteTests.cpp452 GL_STREAM_READ, in iterate()
574 GL_STREAM_READ, in init()
642 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_READ, 1644) in init()
746 …high_3, "High part of buffer specified with two calls", GL_PIXEL_PACK_BUFFER, GL_STREAM_READ, 1200, in init()
750 …, "Middle part of buffer specified with single call", GL_PIXEL_UNPACK_BUFFER, GL_STREAM_READ, 2500, in init()
755 …(middle_3, "Middle part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_STREAM_READ, 2500, in init()
Des3fBufferObjectQueryTests.cpp311 GL_STREAM_DRAW, GL_STREAM_READ, in testBuffer()
Des3fPixelBufferObjectTests.cpp545 GLU_CHECK_CALL(glBufferData(GL_PIXEL_PACK_BUFFER, readDataSize, NULL, GL_STREAM_READ)); in iterate()
Des3fBufferMapTests.cpp567 GL_STREAM_READ, in init()
/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp197 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate()
318 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, DE_NULL, GL_STREAM_READ); in iterate()
640 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate()
749 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate()
850 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate()
942 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate()
1048 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate()
1395 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate()
1497 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, bufferSize, DE_NULL, GL_STREAM_READ); in iterate()
1514 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate()
Des31fComputeShaderBuiltinVarTests.cpp227 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STREAM_READ); in iterate()
Des31fShaderImageLoadStoreTests.cpp957 glLog.glBufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in readFloatOrNormTextureWithLookupsAndVerify()
/external/mesa3d/src/mesa/drivers/common/
Dmeta_tex_subimage.c124 GL_STREAM_READ, in create_texture_for_pbo()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_bufferobjects.c285 case GL_STREAM_READ: in st_bufferobj_data()
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp159 case GL_STREAM_READ: return "stream_read"; in getUsageHintName()
DglsLongStressCase.cpp91 GL_STREAM_READ,
DglsVertexArrayTests.cpp648 GL_STREAM_READ, // USAGE_STREAM_READ, in usageToGL()
DglsDrawTest.cpp97 GL_STREAM_READ, // USAGE_STREAM_READ, in usageToGL()
/external/deqp/framework/opengl/
DgluStrUtil.inl413 case GL_STREAM_READ: return "GL_STREAM_READ";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h535 #define GL_STREAM_READ 0x88E1 macro
/external/mesa3d/include/GLES3/
Dgl3.h708 #define GL_STREAM_READ 0x88E1 macro
Dgl31.h708 #define GL_STREAM_READ 0x88E1 macro
Dgl32.h708 #define GL_STREAM_READ 0x88E1 macro
/external/swiftshader/include/GLES3/
Dgl3.h710 #define GL_STREAM_READ 0x88E1 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl758 #define GL_STREAM_READ 0x88E1 macro
/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp2009 GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, in iterate()
6201 { "stream_read", GL_STREAM_READ, false }, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp588 case GL_STREAM_READ: in BufferData()
/external/swiftshader/include/GL/
Dglcorearb.h637 #define GL_STREAM_READ 0x88E1 macro
Dglext.h488 #define GL_STREAM_READ 0x88E1 macro
/external/mesa3d/include/GL/
Dglcorearb.h637 #define GL_STREAM_READ 0x88E1 macro

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