/external/deqp/modules/gles3/functional/ |
D | es3fBufferWriteTests.cpp | 452 GL_STREAM_READ, in iterate() 574 GL_STREAM_READ, in init() 642 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_READ, 1644) in init() 746 …high_3, "High part of buffer specified with two calls", GL_PIXEL_PACK_BUFFER, GL_STREAM_READ, 1200, in init() 750 …, "Middle part of buffer specified with single call", GL_PIXEL_UNPACK_BUFFER, GL_STREAM_READ, 2500, in init() 755 …(middle_3, "Middle part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_STREAM_READ, 2500, in init()
|
D | es3fBufferObjectQueryTests.cpp | 311 GL_STREAM_DRAW, GL_STREAM_READ, in testBuffer()
|
D | es3fPixelBufferObjectTests.cpp | 545 GLU_CHECK_CALL(glBufferData(GL_PIXEL_PACK_BUFFER, readDataSize, NULL, GL_STREAM_READ)); in iterate()
|
D | es3fBufferMapTests.cpp | 567 GL_STREAM_READ, in init()
|
/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 197 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() 318 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, DE_NULL, GL_STREAM_READ); in iterate() 640 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() 749 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() 850 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() 942 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() 1048 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() 1395 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() 1497 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, bufferSize, DE_NULL, GL_STREAM_READ); in iterate() 1514 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate()
|
D | es31fComputeShaderBuiltinVarTests.cpp | 227 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STREAM_READ); in iterate()
|
D | es31fShaderImageLoadStoreTests.cpp | 957 glLog.glBufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in readFloatOrNormTextureWithLookupsAndVerify()
|
/external/mesa3d/src/mesa/drivers/common/ |
D | meta_tex_subimage.c | 124 GL_STREAM_READ, in create_texture_for_pbo()
|
/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bufferobjects.c | 285 case GL_STREAM_READ: in st_bufferobj_data()
|
/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.cpp | 159 case GL_STREAM_READ: return "stream_read"; in getUsageHintName()
|
D | glsLongStressCase.cpp | 91 GL_STREAM_READ,
|
D | glsVertexArrayTests.cpp | 648 GL_STREAM_READ, // USAGE_STREAM_READ, in usageToGL()
|
D | glsDrawTest.cpp | 97 GL_STREAM_READ, // USAGE_STREAM_READ, in usageToGL()
|
/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 413 case GL_STREAM_READ: return "GL_STREAM_READ";
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 535 #define GL_STREAM_READ 0x88E1 macro
|
/external/mesa3d/include/GLES3/ |
D | gl3.h | 708 #define GL_STREAM_READ 0x88E1 macro
|
D | gl31.h | 708 #define GL_STREAM_READ 0x88E1 macro
|
D | gl32.h | 708 #define GL_STREAM_READ 0x88E1 macro
|
/external/swiftshader/include/GLES3/ |
D | gl3.h | 710 #define GL_STREAM_READ 0x88E1 macro
|
/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 758 #define GL_STREAM_READ 0x88E1 macro
|
/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 2009 GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, in iterate() 6201 { "stream_read", GL_STREAM_READ, false }, in init()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 588 case GL_STREAM_READ: in BufferData()
|
/external/swiftshader/include/GL/ |
D | glcorearb.h | 637 #define GL_STREAM_READ 0x88E1 macro
|
D | glext.h | 488 #define GL_STREAM_READ 0x88E1 macro
|
/external/mesa3d/include/GL/ |
D | glcorearb.h | 637 #define GL_STREAM_READ 0x88E1 macro
|