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Searched refs:GL_SURFACE_REGISTERED_NV (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dvdpau.c144 surf->state = GL_SURFACE_REGISTERED_NV; in register_surface()
438 surf->state = GL_SURFACE_REGISTERED_NV; in _mesa_VDPAUUnmapSurfacesNV()
/external/swiftshader/include/GL/
Dglext.h9698 #define GL_SURFACE_REGISTERED_NV 0x86FD macro
/external/mesa3d/include/GL/
Dglext.h10659 #define GL_SURFACE_REGISTERED_NV 0x86FD macro