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Searched refs:GL_SURFACE_STATE_NV (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dvdpau.c290 if (pname != GL_SURFACE_STATE_NV) { in _mesa_VDPAUGetSurfaceivNV()
/external/swiftshader/include/GL/
Dglext.h9697 #define GL_SURFACE_STATE_NV 0x86EB macro
/external/mesa3d/include/GL/
Dglext.h10658 #define GL_SURFACE_STATE_NV 0x86EB macro