Searched refs:GL_SWIZZLE_STQ_ATI (Results 1 – 5 of 5) sorted by relevance
382 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()397 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()423 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()438 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()463 shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()478 shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()
76 case GL_SWIZZLE_STQ_ATI: in apply_swizzle()
93 } else if (swizzle == GL_SWIZZLE_STQ_ATI) { in apply_swizzle()
5351 #define GL_SWIZZLE_STQ_ATI 0x8977 macro
6043 #define GL_SWIZZLE_STQ_ATI 0x8977 macro