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Searched refs:GL_SWIZZLE_STQ_ATI (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_fragshader.c382 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()
397 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()
423 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()
438 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()
463 shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()
478 shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STQ_ATI) { in r200UpdateFSRouting()
/external/mesa3d/src/mesa/swrast/
Ds_atifragshader.c76 case GL_SWIZZLE_STQ_ATI: in apply_swizzle()
/external/mesa3d/src/mesa/state_tracker/
Dst_atifs_to_tgsi.c93 } else if (swizzle == GL_SWIZZLE_STQ_ATI) { in apply_swizzle()
/external/swiftshader/include/GL/
Dglext.h5351 #define GL_SWIZZLE_STQ_ATI 0x8977 macro
/external/mesa3d/include/GL/
Dglext.h6043 #define GL_SWIZZLE_STQ_ATI 0x8977 macro