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Searched refs:GL_SYNC_CONDITION (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DFence.cpp157 case GL_SYNC_CONDITION: in getSynciv()
/external/mesa3d/src/mesa/main/
Dsyncobj.c401 case GL_SYNC_CONDITION: in _mesa_GetSynciv()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h755 #define GL_SYNC_CONDITION 0x9113 macro
/external/mesa3d/include/GLES3/
Dgl3.h944 #define GL_SYNC_CONDITION 0x9113 macro
Dgl31.h944 #define GL_SYNC_CONDITION 0x9113 macro
Dgl32.h944 #define GL_SYNC_CONDITION 0x9113 macro
/external/swiftshader/include/GLES3/
Dgl3.h946 #define GL_SYNC_CONDITION 0x9113 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1381 #define GL_SYNC_CONDITION 0x9113 macro
/external/swiftshader/include/GL/
Dglcorearb.h1549 #define GL_SYNC_CONDITION 0x9113 macro
Dglext.h1436 #define GL_SYNC_CONDITION 0x9113 macro
/external/mesa3d/include/GL/
Dglcorearb.h1568 #define GL_SYNC_CONDITION 0x9113 macro
Dglext.h1455 #define GL_SYNC_CONDITION 0x9113 macro