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Searched refs:GL_SYNC_STATUS (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DFence.cpp148 case GL_SYNC_STATUS: in getSynciv()
/external/mesa3d/src/mesa/main/
Drobustness.c40 if (pname == GL_SYNC_STATUS && bufSize >= 1) in _context_lost_GetSynciv()
Dsyncobj.c406 case GL_SYNC_STATUS: in _mesa_GetSynciv()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h756 #define GL_SYNC_STATUS 0x9114 macro
/external/deqp/modules/egl/
DteglRobustnessTests.cpp661 m_gl.getSynciv(m_sync, GL_SYNC_STATUS, sizeof(glw::GLint), NULL, &syncStatus); in getSyncStatus()
/external/mesa3d/include/GLES3/
Dgl3.h945 #define GL_SYNC_STATUS 0x9114 macro
Dgl31.h945 #define GL_SYNC_STATUS 0x9114 macro
Dgl32.h945 #define GL_SYNC_STATUS 0x9114 macro
/external/swiftshader/include/GLES3/
Dgl3.h947 #define GL_SYNC_STATUS 0x9114 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1382 #define GL_SYNC_STATUS 0x9114 macro
/external/swiftshader/include/GL/
Dglcorearb.h1550 #define GL_SYNC_STATUS 0x9114 macro
Dglext.h1437 #define GL_SYNC_STATUS 0x9114 macro
/external/mesa3d/include/GL/
Dglcorearb.h1569 #define GL_SYNC_STATUS 0x9114 macro
Dglext.h1456 #define GL_SYNC_STATUS 0x9114 macro