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Searched refs:GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_mipmap_tree.c51 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: in target_to_target()
/external/swiftshader/include/GL/
Dglext.h3855 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 macro
/external/mesa3d/include/GL/
Dglext.h4376 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 macro